1

(7 replies, posted in General discussion)

beginning of the end?

IMO there should be a change to this. There should be a cooldown after you decon a terminal before it can receive that grace period. This would prevent terminals that have been put into reinforce from being deconned and put back up and being immune for 3 days.

3

(15 replies, posted in Resolved bugs and features)

DEV Zoom wrote:

Noone said it's going to be changed, the bug is apparently a wrong error message.


What's the correct distance? And is it from a terminal or buildings?

4

(15 replies, posted in Resolved bugs and features)

ville, get off the bottle and stfu!

5

(3 replies, posted in Feature discussion and requests)

I just went through that folder and i found it pretty annoying have 15 million logs that are completely empty. Not a huge problem but would be nice to have a combat log create itself only when something happens.

Blackballed by the alliance, affiliations with crapmodebuns

7

(3 replies, posted in Bugs)

I noticed today that my scans weren't all going to the same place even at 100% accuracy. Pic is linked and I've omitted a few other directional arrows due to terraforming ect. which also do not point to the correct spot. Was wondering if this is a fluke or Hungarian accuracy at work. I would understand if it was in the 100m range off but 1000m+ is ridiculous.

http://postimage.org/image/cqrfk2p8v/

8

(4 replies, posted in Bugs)

The plate doesn't appear on the first cycle, sometimes it takes 2 cycles for the plate to appear after it is planted. I wouldn't mind the plants dying on a restart but when it costs me 20-30m a day it kinda sucks.

9

(4 replies, posted in Bugs)

I've noticed that the "process of harvesting" is a bit off. Some of the incubators take 2 cycles to appear on the ground as opposed to the 100% chance in the diagram. I don't know whether it's because the ground is "unfertile" or not because after the initial spawn they grow fine.  I've also noticed that the day of a server reset about 20-30% of my plants die due to cycling out whereas the norm is 2%-5% a day. Was also wondering if the cycle times on gamma are less/more then 8 hours. There's one day a week where there's a "missing" cycle.

10

(26 replies, posted in Open discussion)

CPU: FX8150 8 core OC'd to 4.1GHz
RAM: 20GB
GFX: GTX 550Ti x2
OS: Win7 (64bit)
MOBO: GA-990FXA-UD3

11

(32 replies, posted in Feature discussion and requests)

Why give you another way to glitch or exploit the game?

minus over 9000

12

(15 replies, posted in Feature discussion and requests)

I know with the new patch coming (months away) people are going to be asking for EP resets and such blah blah blah. I think a reasonable "meet in the middlebut not so much" is a feature to pay NIC or cash to have the rollback feature for a month week or whatever, like you had your first month you subscribed.

13

(3 replies, posted in Feature discussion and requests)

you should fix this zoom

14

(3 replies, posted in Feature discussion and requests)

Like the title says, double click the item and it goes to the appropriate slot. Just a bit annoying swapping stuff out on bots and having to drag a bunch of crap and shouldn't be to hard to implement?