+1 Ville, great guide
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Perpetuum Forums → Posts by SunnyJester
Posts found: 26 to 50 of 159
26 2015-12-28 06:07:51
Re: Basic PVP guide to getting started (12 replies, posted in Guides and Resources)
27 2015-12-24 22:59:36
Re: Production Assignments (6 replies, posted in Balancing)
Make production assignments include minerals, plants or refined materials.....
28 2015-12-23 20:22:40
Re: Observers on beta and gamma travelling too fast (44 replies, posted in Bugs)
SunnyJester wrote:DEV Zoom wrote:These speed modifiers will be removed btw, observers have enough other modifiers to make them stronger than normal NPCs.
I agree with this Zoom, sounds fair
sure you do, because that means almost everything can then simply run away from them, or keep save distance.
Because I have ball enough to bring something other than a castel with a velocity nexus and LWF out to gamma when I am by myself?
29 2015-12-23 16:16:42
Re: Observers on beta and gamma travelling too fast (44 replies, posted in Bugs)
These speed modifiers will be removed btw, observers have enough other modifiers to make them stronger than normal NPCs.
I agree with this Zoom, sounds fair
30 2015-12-23 16:15:17
Re: New devblog: New premium packages available (73 replies, posted in News and information)
Can anyone explain what difference between buying 1 and buying 20 upgrade kits?
You are only allowed 1 each per account
31 2015-12-17 08:44:59
Topic: Observers on beta and gamma travelling too fast (44 replies, posted in Bugs)
After the last hotfix patch, the observer mobs on beta and gamma have been running at a super fast rate (150 kph+) making it virtually impossible to run from them with anything short of a light bot. Could you please fix this issue? It has happened before and you guys were able to fix it.
32 2015-12-15 23:05:46
Re: Teleport Anomalies NOT updating in the map. (1 replies, posted in Bugs)
+1 confirmed
33 2015-12-14 21:43:55
Topic: Add Gamma base buildings to PvP kills (3 replies, posted in Feature discussion and requests)
Can we add PvP kills to Gamma base structures? I think this would be a nice new addition since it takes so much time to accomplish these.
34 2015-12-11 19:07:33
Re: BUG? Gamma reinforcement timer (20 replies, posted in General discussion)
Dev Zoom, it appears the hot fix reset the timer
35 2015-12-05 16:33:27
Re: De-mobbing and highways (15 replies, posted in Feature discussion and requests)
I agree with Khader, speed plays way too much of a roll in most battles. I do like the speed of bots when not in combat though. So either change demobs to be more effective or perhaps have a large speed reduction on PvP islands that scales down when numbers on the island increases.
36 2015-12-04 20:36:42
Re: Scheduled server downtime - 2015-12-02 (26 replies, posted in News and information)
My *** scanning skills....sorry for wasting your time
37 2015-12-04 19:38:12
Re: Scheduled server downtime - 2015-12-02 (26 replies, posted in News and information)
During the last patch, we lost 2 epi fields on Hokk, we are down from 5 to 3. Was this done intentionally as I did not see it on the patch notes?
38 2015-12-03 20:42:43
Re: Scheduled server downtime - 2015-12-02 (26 replies, posted in News and information)
Sorry ...the drop rates of 2 star industrial beacons from the officers from the 1 star industrial beacons, they seem a lot less than the faction beacons.
39 2015-12-03 20:13:01
Re: Scheduled server downtime - 2015-12-02 (26 replies, posted in News and information)
Can you check the upgrade rates on the 1star to 2star industrial beacons? The don't seem to be the same as the faction ones (MUCH less).
40 2015-12-03 20:07:00
Re: Scheduled server downtime - 2015-12-02 (26 replies, posted in News and information)
And thank you Zoom
41 2015-12-03 20:03:56
Re: Scheduled server downtime - 2015-12-02 (26 replies, posted in News and information)
I actually like the new beacons
42 2015-12-03 19:57:43
Re: Scheduled server downtime - 2015-12-02 (26 replies, posted in News and information)
Well I understand that Zoom, please just be nice and communicate your changes. K thanks bye
43 2015-12-03 02:22:48
Topic: Tokens (3 replies, posted in Feature discussion and requests)
Tokens per missions need an adjustment to be higher.
Discuss
44 2015-12-01 09:44:51
Re: Accumulator Thermodynamics (9 replies, posted in Feature discussion and requests)
-1. I can think of about 500 things that would be more important to add to the game than this.......
45 2015-12-01 09:42:31
Topic: Industrial Nexus (3 replies, posted in Feature discussion and requests)
Please make the industrial nexus effect the accumulator consumption of Construction Modules. They are classified as an industrial module so they should be included in the Nexus.
Thanks
46 2015-11-28 07:25:58
Re: 50 Days of free downgrading (12 replies, posted in Feature discussion and requests)
+1 for 30 day free downgrading
47 2015-11-26 08:33:35
Re: Scheduled server downtime - 2015-11-25 (76 replies, posted in News and information)
I am unable to invite anyone to our corp.....please fix these "Server Error"s asap!!!
48 2015-11-26 04:17:39
Re: Scheduled server downtime - 2015-11-25 (76 replies, posted in News and information)
Gamma highways are turning off and on by themselves
49 2015-11-26 03:33:28
Re: Happy Birthday Perpetuum! 5th Anniversary! (8 replies, posted in General discussion)
WOOOOOOOOOOOOOOOOT! Grats guys!
50 2015-11-26 02:21:18
Re: Scheduled server downtime - 2015-11-25 (76 replies, posted in News and information)
I can not enter a friendly gamma terminal. I am getting " Server Error"
Posts found: 26 to 50 of 159
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