1

(8 replies, posted in Feature discussion and requests)

I think this is something that isn't perpetuum tech, when running 2 clients you can see the desync very easy, imaging what adding more variation to the Z axis would do to combat.

Not to mention that this could potentially remove the advantage that missiles have.

The Pestal Drones that are part of the Thruhold-Markson Alpha missions are always getting stuck, i think thats mission #7 or 8 where you have to kill 3 drones after scanning them in the prior mission.

If you move within 75m they retreat into the building. ill post more info later when i get home.

Something i noticed:
Also if a mob is able to get stuck in the building its not restricted to LOS apparently, this is even if it is not currently stuck in a building but has the ability to go through it.

If its shots are blocked by a building then it wont get stuck.  If its shots aren't then you should pull away or move because it can go though the building it just shot at your through.

In other words witnessing a weapon tracer travel though a building is a indicator that the specific mob has the ability to not clip the buildings on the terrain. 

I have also see this happen with the combat destroy the Zero Star Havoc missions at T-M alpha.
hopefully that makes sense.

3

(14 replies, posted in Feature discussion and requests)

If the Corporate CEO IE Guild leader goes inactive, every MMO out there has told there members to submit a ticket to support unless there was a specific mechanic to assist with this.

so if your CEO goes poof submit a ticket its most likely the same way here as it is in other games.

How ever the ability to vote on stuff to get a pulse of the corp is something that i defiantly would like to see. how ever it hasn't been in any other games i have seen.

4

(16 replies, posted in Feature discussion and requests)

DEV Gargaj wrote:

I think the bigger issue with Bitcoin is the reputation.

yup yup, there the money of drug dealers and hackers. tongue

Crepitus is the roman god of flatulence .... whats up C its XyberViri from a long as time ago in the New Eden Radio channel.....

Really the only thing that matters in this game is NAV 10, beyond that you dont really need to raise skills unless you specifically know why your raising that specific skill, -OR- your specifically raising a skill because you need to fit a piece of equipment and have done the math and know where you need to be.

New players shouldn't shoot for a mech with in the first month, you can but you really shouldn't. you can get a effective assault/light on day 1 and in then in a month you could be in a mech.

Just remember to T2 fit a Assault your looking at like 3million NIC, thats if you can find most of what your looking for on sale or via artifact hunting.

T4 light mechs are going to cost you in the realm of 30million.

New players don't really have that sorta disposable income, i can't speak for com-u-corps because they pay for everything.

Actually if memory serves correctly, those "bonus" minerals they added in SWG was to discourage AFK/Macro mining. which was the first thing i though when i read those notes here.

they probably are adding them in since there are plenty of afk HDT/Liquidz Miners.