1

(11 replies, posted in Testing server)

Obi one: nice idea on the plant thing, some triandlus decided to gron on the ramp to my base which is now cut off (easy to fix) but still tiny bit annoying this happens...

EDIT: maybe prevent random plant growth around buildings, so only incubated plants grow (or basisly all plants grow, but none ever randomly respawn in a base, might be easier to code when there is no distinction betwwen normal plants and incubated plants.

I think the facility upgrades do not have the final model, they show way bigger than they are on the planner, just live with it for a little while : )

3

(82 replies, posted in Testing server)

* when I onlined my energy transmitter node and right clicked it again I got the options "set online, set offline" clicking set online again crashed the client.

4

(4 replies, posted in Testing server)

Confirming that the smotthener does its job as advertised. I could do a lot of passes over some pesky tiles and they stayed bad, but when i use the smoothner ON the tile (not next to it) it bacame fully flat.

5

(18 replies, posted in Testing server)

I definitely think the 1:1 conversion needs to be looked into, it makes no sense to shift the values of cts aroudnt hat much and anger 75% ct holders : )

What would be the ct points giving a mat efficiency op 25%, 50% and 75%, probably those are the values you need to base yourself off, maybe all lowered by the same ratio to compensate for the additional bonuses you can apply to cts now.

6

(26 replies, posted in Balancing)

Well, summing up the above threads it seems to me most people would think the one trial per person limitation would be a good thing, if we found a way to get around the problems (schools with one ip and virtual machines to circumvent 1 pc limitation).

So ip checking is out of the question, but I think the 1 trial per pc rule actually could do a lot of good. If you want to run 4 virtual machines or have 3 laptops next to your desktop, I would say, go ahead but seeing as how annoying placing 1 laptop next to my desktop is and how much pressure 8 simultaneous perp accounts puts on my fairly high end desktop, let alone 4 virtual machines running perp it seems to me that for 95% of the people the disadvantages outweigh the benefits. If you detect people circumventing the very reasonable 1 trial per person ruling, you can always ban their TRIAL account (banning subbed accounts for somethign liek this is not really a smart idea most people agree), the annoyance of their stuff locked away will make people think twice about trying it again.

TL;DR: 1 trial per person will keep 95% from running huge trial miner fleets even if there exist bothersome ways to circumvent it. Banning the TRIAL accounts of abusers can be an additional reason not to circumvent the system.

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