1

(116 replies, posted in Feature discussion and requests)

Wipe ? mmh , no thanks , i already got it once. fuuu

2

(4 replies, posted in Q & A)

For MkII: % Dmg = Base Damage * ( 1 + 0.05 * Basic/Advanced Robotics + 0.03 * Basic/Advanced Weapon) *
( 1+ 0.01 * Target Analysis + 0.01 * Pelistal/Nuimqol/Thelodica Robot Controls) * (1+ % Tuning)^q *
( 1+ % Spark)

Remove "0.01 * Pelistal/Nuimqol/Thelodica Robot Controls" for MKI

Cobalt wrote:

The rate of fire for mesmer and seth are ingame number you took or calculated? If calculated can you give me the formula?

Base Cycle Time *' ( 1 + 0.01* General Firing + 0.03 * Rapid Firing ) / ( 1+ 0.01 *Nuimqol Robot Control )
* ( 1 - % Tuning)^q = Cycle Time

Mesmer MkII:

For the Medium EM-gun T4 :
10 / (1 + 0.1 + 0.3) / ( 1 + 0.1 ) * (1-0.075)^5 = 4.397 second

Inda wrote:

Can I ask what formula was used for this dps column?

EDIT: What Hunter used for his table.



I suppose : ammo damage *  X%  /  cycle time = DPS
ex: 120 * 1.98  / 7 = 33.94 DPS

Cobalt wrote:

Now with the numbers (all have been rounded like the game client does (i hope):

GROPHO MK2:

cycle time = 4,38 sec ; dmg modifier = 343,35% ; ammo 80 pts dmg ; crit 30% (+22,5% dmg)
DPS = 76,82 per module


MESMER MK2:

cycle time = 4,5 sec ; dmg modifier = 862.38% ; ammo 48 pts dmg ; crit 30% (+22,5% dmg)
DPS = 112,69 per module


SETH MK2:

cycle time = 2,5 sec ; dmg modifier = 446,36% ; ammo 48 pts dmg ; crit 40% (+30% dmg)
DPS = 111,41 per module

GROPHO MK2:
80 * 3.4335 / 4.28 * (  (0.1 + 6*.03 + 0.02) * 1.75 + 0.7 ) = 78.62

MESMER MK2:
48 * 8.6238 / 4.4 * (  (0.1 + 5*.03 + 0.02) * 1.75 + 0.73 ) = 113.13

SETH MK2:
48 * 4.4636 / 2.44 * (  (0.2 + 6*.03 + 0.02) * 1.75 + 0.6 ) = 114.15

it's =>
% Dmg = Base Damage * ( 1 + 0.03 * Basic/Advanced Robotics + 0.01 * Basic/Advanced Weapon) *
( 1+ 0.01 * Target Analysis + 0.01 * Pelistal/Nuimqol/Thelodica Robot Controls) * (1+ % Tuning)^q *
( 1+ % Spark)


Gropho MKII:
For the medium : 100 * (1+0.5+0.3) * (1+0.08+0.1) * 1,03 =218.772 %

For the light : 100 * (1+0.15) * (1+0.08+0.1) * 1,03 = 139.771%

weapon		Race								
		Nuimqol						Pelistal					Telodica		
type	lvl	dmg	cycle	dps	AP/s	Dmg/AP		dmg	cycle	dps	AP/s	Dmg/AP		dmg	cycle	dps	AP/s	Dmg/AP
light	1	267%	3,25	21.19	0.98	21.53		198%	4.87	17,48	0.21	85.14		198%	2,60	21.02	1.92	10.93
	2	267%	3,25	21.19	0.92	22.96		198%	4.87	17,48	0.21	85.14		198%	2,60	21.02	1.54	13.66
	3	297%	3,25	23.57	0.98	23.95		198%	4.54	18,75	0.22	85.14		178%	1,95	25,19	2.05	12.28
	4	396%	3,90	26,19	1.28	20.12		198%	4.22	20.18	0.24	85.14		218%	2,27	26,50	2.64	10.03

Medium	1	396%	6,49	31.48	4.16	7.57		198%	9.09	18,73	0.22	85.14		198%	3,90	28,02	6.41	4.37
long	2	396%	6,49	31.48	3.85	8.17		198%	9.09	18,73	0.22	85.14		198%	3,90	28,02	5.64	4.97
range	3	495%	6,49	39.36	4.93	7.98		198%	7.79	21.85	0.26	85.14		248%	3,90	35.10	6.92	5.07
	4	535%	6,49	42.54	5.55	7.67		198%	6.82	24.97	0.29	85.14		257%	3,90	36.37	7.69	4.73

medium	1	337%	3,90	44.59	3.85	11.59		198%	9.09	28,10	0.22	127.71		253%	3,25	42.97	6.46	6.65
short	2	337%	3,90	44.59	3.08	14.49		198%	9.09	28,10	0.22	127.71		253%	3,25	42.97	5.23	8.21
range	3	396%	3,90	52.39	4.36	12.02		198%	7.79	32.79	0.26	127.71		273%	2,92	51.61	7.53	6.85
	4	594%	5,19	59.06	3.85	15.32		198%	6.82	37.45	0.29	127.71		317%	3,25	53.84	7.38	7.29

(here are figures on high skills, without weapon tunings and without sparks)

Someone in my corp did calculations and he got that Seth will do sightly better damage

No, Mesmer MKII (full tuning & compositcore) = better damage/gun but Seth MKII(full tuning &  thermic) = better DPS/gun

(Hunter: Can I ask how you computed the dps column? for me is not clear and can be confusing)

I suppose : ammo damage *  X%  /  cycle time = DPS
ex: 120 * 1.98  / 7 = 33.94 DPS   


For me, i added Critical Hit :

ammo *  X% / cycle time * ( % critical hit * 1.75 + % normal hit)
ex: 120 * 1.98 / 6.82 * ( 0.1 * 1.75 + 0.9 ) = 37.45 DPS

http://imageshack.us/f/836/mesmerpve.jpg/

I must play with a Gropho ?

+1

Alpha => Alpha ( No restriction )

Beta => Alpha ( No restriction )

Alpha =>  Beta ( your own outpost ) ex:  Hershfield to Nauwy for me



Cooldown : 1 hour

Need still some balance

11

(4 replies, posted in Q & A)

2212-10-14
[14:26:00] <Godzira> DEV, any idea when the new intrusion system will come out? 
[14:26:02] <DEV Zoom> very soon

Small remote armor repairer T4 need balancing :

                                  T3                          T4

Repair                         70 hp                    65 hp
Acc comsumption        72 ap                    70 ap
Optimal range            120 m                   100 m

DEV Zoom wrote:

The good news is that you won't have to wait another month for the next patch, as we're wrapping up the new level2 assignment pack and a new NPC AI.

  ??

While you technically can activate a detector and a masker together, only the first module activated has any effect.

Celebro wrote:

Could the navigation skill affect robot acceleration (if this feature can be added), top speeds remain same for all,  stopping then going could get you in trouble, this adds an awesome dynamic specially for PVP gameplay.


=> http://forums.perpetuum-online.com/topi … mal-speed/ ???

My combat character :

http://imageshack.us/photo/my-images/53 … butes.jpg/

I need ~ 71 000 EP for the  same skill sad

844

no problems,DEV will removed my assets as for inusrance fraud in two days wink