Kraftwerk wrote:Cons wrote:Kraftwerk wrote:I believe the issue is that even though lasers do more damage they dont hit like you expect so missiles (low dps) are actually out dpsing lasers because of terrian and los issues.
I think I was pretty clear though.
Terrain, and its effects on weapons, is a consideration in weapon choice. I think its a good thing it is this way as it keeps all weapons from being the same. I also think its is as the devs want it. Variety is good.
Lasers do more dmg but require a player to consider his positioning. He has to be on flat, open terrain or he has to be on higher terrain shooting down on opponents. When he meets this criteria his dps cannot be equaled by an equally equipped missile user.
Missiles do nor require the player to be on flat, or higher ground. On uneven ground, or areas with a lot of growth, Missiles can do more dmg then Lasers(or others.)
I do not see the problem with this.
I also think people are confusing Los with terrain. The Los problem was fixed a few days ago. The terrain effects are part of the game that people need to get used to.
Ahh the circle game. Let's stop it here because you think the LOS is fixed and can't grasp how crappy lasers or any other LOS weapon is compared to missiles. LOS is not fixed nor can you hit anything from being above it. Please, lets not go back and forth on the issue.
Im not going back and forth. I am stating the way it is.
The screenshots posted above, that I responded to, show what I said to be EXACTLY right. There is a guy trying to shoot a bot through a hill, and other from below and thats his own fault and not LOS. It isnt an issue if he positions himself correctly for the weapon he chose. Had hedone so he would do more dps than ANY missile bot could accomplish.
Again, these are not LoS issues, they are terrain issues and thats a normal game mechanic. Looking at those SS I see a guy positioned with hills or mounds between he and the target. Does he expect his lasers to shoot through that? Do you? People want to target things and hit the fire button and expect to have things just blow up. Thankfully, thats not how it works in this game. If Missiles and Lasers or other guns all fired over terrain equally there would be NO reason to choose missiles over the other weapons since they ALL do better dps.
If laser/gun users want to be able to hit things the way missile users do, then missile users need laser dps, plain and simple. I like the system the way it is now since not all weapons are the same.
Its not a circular argument if gun users dont recognize that the ONLY benefit to missiles is the firing arc. Without it, they are just all around terrible weapons.
I have made 2 toons since I started playing. 1 laser and 1 missile. The missile is the 1 i developed further and I would give almost anything to go back and change it because the further I progress the more insignificant my missiles dmg has become. The ONLY benefit is the firing arc.