Celebro wrote:Arga wrote:Then replace "you" with "them", "them" being new players. It's the same thing. New players either like time based or not, if they don't, no amount of tweaking is going to get them to stay. Your not making the arguement any more valid by depersonalizing it.
The problem is not the time based skill system, the problem is for the last 3 years there has not been a steady stream of new players staying long term. Only the die hards with +1.5million EP have stayed mostly.
So now, are we expecting a whole wave of new players to come, carebear in alpha for 5 months and die repeatedly when they attempt to take the Vets. ?
Don't expect players to come just to be cannon fodder.
And that's the GRAND misconception, that new players should be able to come in and compete directly against vets.
Why can't the new players come in and join EXISTING corporations, and then it's MIXED battles of new and vets.
This theme-park idea that me, as a single player, can step into Perp and have some kind of HEROIC impact on the game is the disconnect. That's not even a gap issue, because not even Lemon was able to take on the whole server alone.
I don't really blame new players for coming in with this kind of attitude, because games like Dota, WOW, LOL, are all designed to make each player feel like a hero.
Maybe changing how Perp functions will make it less of a niche game, but then it WOULDN'T BE Perpetuum.
There's nothing wrong with a game being what it is, Perp's problem has always been a lack of content. The ONLY thing that's going to save Perp is more content. At some point, with enough players, Perp may become self-suffcient with player generated content. Until then though AC is going to have to kick start Perp with enough 'stuff' to keep players in the game for a couple months until they get involved in the small amount of existing Player content.
Also, they need to make all the game mechanic changes NOW, because everytime they make a change they lose people; the series of changes to mining and kernels caused most of the intial exodus (and the Gamma changes for me).