Topic: The GAP...
There prolly is *** of these posts here, and I didn't look long enough, so sue me... Here we go either way.
With the steam release around the corner, that will prolly lead to more peeps looking Perp up, the question that many of them will have is ofc "How the HELL can I ever catch up to dem ol hardcore gamers that's been here since day 1!?!?". Well, I don't think they should do it that easily. Not at all actually. I'm not for a buy EP-kind of thing. But what I would like to see is some kind daily mission being implemented. Many other game has dailies. That give you different things. How about Perp having a system, with some daily missions, that will get the agent X-amount of EP. And the way it would scale, or the amount of EP you will get from these, will all be based on how much EP you already have. So it would look like a mountain, where you get more when you have little EP, and less when you at the top of the mountain, looking down at the poor nOObs trying to reach your hights. Still ol-timers can do it, but they would recive alot less ofc. The ol school diminishing returns-rule would rule here. And having them as dailies would also make it so noone can spam them like crazy. I think this would lead to new players having some hope, and stick around longer, and ol timers, will benefit for it as well, cause every1 ol timer knows the game needs players more then anything, and if they wanna do these missions for some feeble extra EP, they can as well. I just want the GAP between old timers and new players to shrink. Not disapear. I want the game to flourish. And I think this would make more new players stay.
What do you guys think? Do you even see it as a problem? I know alot of my MMO friends that won't play because of this. And I hate that there ain't SOME system in there to make this gap smaller...