DEV Zoom wrote:Well forget about the limited toolset for a minute and let your imagination go wild. I'm curious about what would be the dream long-term engagement that you would like to see in the world of Perpetuum, other than amassing wealth, rare items or fame.
After PBS rolls out, our number one priority will be to beef up the PvE experience, so we have our own ideas of course, but I don't want to divert you with them just yet.
I would like to see one big world with 10,000 - 100,000 players online at the same time-->its not impossible!
I can see 2 or 3 big powerblocks on opposite sides with nice amount of players and teritory! Alliance will have on gamma islands lot of stations,and it will be impossible to take them if u dont have agreement with one powerblock to defeat 3rd one!
ATM i maybee change my mind for gamma islands,because if u rush to fix bug and put in game missions and stuff for smaller corps then u will have maybee lot of new players BUT you will not have enough islands for cover that! You have now 25 players on island and that is pretty high number...
Back to story,
You will have lot of players who will do missions/searhing CT/mining etc on alpha islands and they will fill out the market with lot of ores/modules/minerals/KERNELS etc...
And with that money they will buy OFFICER gear for officer bots! They will buy also sparks but with better 10-30% bonus... Also NPCs will do invasion on island.. one per week they will invade island and they will be there untill all instance are finished! Also when they will be there they will do big restrictions to island (speed/locking time/rance/resists etc...)! You will need strog fleets for beat them...
For missions you will have instance,you will leave station and you will be able to transport/spawn on "spot" and you will do mission by objectives!
Their gamplay will be like that,NO PVP!
Mining players will be able to mining on alpha islands but it will be pain in thhe ***,because lot of players will be there so you will not be able to make lot of nik, BUT our PESTA devs solve that also,as always do!
With special probe ship you are searching "hidden islands",when u find enterence you can deply on some spot your own mini-station with factory! It will be indestructible for some period (month),and after that is vulnerable!
Mini station is too expencive and the catch is next: if u are in that hidden island,you can hard pay off station in that period of her idestructible time,so after that she will pay off,but best mercenaries in game m2s will come and kill you if someone decides that he want live on your place!
So you need also good team to hold that over month! Its place with lot of mining fields and hidden Npcs!
Read lot of NIC!
Industrial players will be producing ships,ammo and stuff like that for market!
Thay will build up their "tech" tree and hopefully they will get invite from powerblock to join!
Industrial players will be awesome because they will have ships for jump over islands and lot of sips who can deploy ships for mining field(compressing ore or reprocess=less space in cargo)
You will have lot of industrial/mining corps who will produce in hidden land big things for powerblocks!
M2s will protect them because they will be paid for that!
In that time in game will me capital mach who can deploy on field and 10 players can control him...
Its ust part of it what is in my sick head,now i must go home from work...
Also, it will be good to tell how you see game in 10 years!
Eve was tell players for walk in station before 5 years..
So tease me...