Re: DEVS: Troiar nerf/fix
^ Just wanted to point out, an Ictus with lvl 10 electrostractic dispersion will still only be neut @ 22.86% effectiveness, from what i heard the Ictus will run dry before the troiar.
This is only what i have heard though, not experienced, i can only guess based off the numbers.
1v1 your right the ictus MK1 will loose to the MK2 Troiar totally depending on the Ictus fit, but in 99% of the encounters that i have been in an Ictus will never be alone (unless he doesnt know what hes doing) thus making his partners (squads) DPS come into play.
1v1 you can fit an IctusMK1 to effectively not be touched by the TroiarMK2 neut, you will be demobed but 1v1 whats the point you two will not do anything to each other until one of you get some backup.
run a IctusMK2 vs a TroiarMK2 and i will bet anyone an IctusMK2 that they will not be able to kill me(in my Ictus MK2) vs (them it their TroiarMK2) in a 1v1 fight. Comparing MK2 versions of bots to other MK1's is not balanced.. it would be more balanced to compare a MK2 vs another MK2 because of the differences in their bonuses and number of available high and low slots.
Also: your not factoring in improved energy neutralization which will add to the amount of energy taken. there are other skills that effect how much you can neut for in an Ictus, such as advanced robotics.
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