Topic: EWAR Lights too Cost-effective for PVP it makes other Bots Meaningless
Avatar Creations, you made a game with 6 bot classes but now only 1 bot class is actually worth playing in PVP from a cost-effectiveness perspective - EWAR lights above Assaults, Mechs, EWAR Mechs, Heavy Mechs, Light Bots.
EWAR lights: low EP requirement, super-cheap, easily able in swarms to defeat Mechs and Heavy Mechs, make advancement in the game meaningless.
Why should players continue to subscribe to the game to put EP in heavy bots and spend days earning NIC to buy a mech or weeks to buy a heavy mech if the 2 week-old player in EWAR swarms spent 20 minutes affording their ride?
And the EWAR swarm can easily kill mechs/heavy mechs through running in and out of locking range and using EWAR?
Cost wise, players can lose 6-7 fitted EWAR lights for each fitted Mech or even 30 for each fitted Heavy Mech.
This leaves people scratching their heads why bother to even train/earn Mechs for PVP.
And now will you add AOE weapons to light bots? (Going by the pic in the blog http://perpetuum-online.blogspot.com/ it seems Arty is mounted on a Prometheus!) This would only compound the problem and make the game one where it is useless to train heavier bots at all. RR, NEXUS mods useless (need proximity to work).
The real problem is not mech/heavy mech blobs, it is enormous light EWAR swarms.
When they are in a large enough swarm they can easily deal with equivalent numbers of bots much more expensive.
Solutions: Make EWAR bots require more components, reduce EWAR bots base speed, reduce EWAR bots fitting, and/or reduce their locking range. More importantly, make them easier to hit by medium weapons or arty. Please under no circumstances give light bots arty.
EWAR light Online is boring. We want to see the game we saw in the trailer where it is worth it to use mechs, Ewar mechs, heavy mechs, RR bots, as well.
Avatar, you do NOT want players who spend months going for Mech/EWAR Mech/Heavy Mech get disappointed as there is no point to it. This would mean losses of subscriptions.
Perpetuum has good PVP. Just one class, EWAR lights are too strong and overly cheap in relation to the more skill intensive and expensive bots. Nerf it back in line according to cost/power ratio and problem solved.