@Burial
The Vets will always be on Beta/Alpha/Gamma but when you take the Epi and limit its access down to 6 islands. You then have noobs all the way up to the current power-houses interested. The question is how will this effect the average player or the new player? When a Power-house does operations it is quite different then say joe-smoe mining op or ninja op.
You look at 6 islands for epi and I only see 3. Every island with a neutral outpost is not a option due to the ease a hostile can aggress from there. If we have 2 Power-blocks or even 3 that leaves the 3 other islands available.
Assuming I didnt have the luxury of having my Gamma structures I can tell you that eHarm would take and lock down 1 single Beta 2 Island to use for gathering. The time we spent not mining would be spent reminding others why this is our island and then sparking around the the Beta 1's for freebies.
AIC was formed by the players who left ToG to STAY on alpha and not PvP. They initially had no intentions of PvPing. I do not know of a single corp that has excelled in PvP that formed or grew on alpha before going to beta.
DISCLAIMER: I do not know indy nor do I try and say anything that has to do with balance. So Epi will bring fights however I do not think having your highest experienced and end game players being directed to the same location as your fresh out the station players.
Players want to PvP weather it is lvl 1, 10 or 100 most games just have brackets or zones for the different levels. I dont play that other game but I am sure it doesn't just force its new players to walk in to the same room as their oldest to pvp. I have seen many quit after facing bots they deemed unbeatable that simply exploited their lack of game knowledge.
Undefeated 2013
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