Sooo… Hunter your asking for:
A) Allow green bots to use turrets ?
In which case this will only benefit players who already speced into firearms / lasers / Magnetic weapons. If this is to benefit new players they will likely cross train firearms with lasers or magnetic weapons and pilot either yellow or blue, because of the bonuses they get to their racial weapons. At best this will just encourage new player to waste EP on training firearms and green mech skills .. the two don’t mix well.
B) Asking for a weapon of a common type
This I can get behind but it should not be firearms. It should be a new weapon type, like aoe bomb launchers that use the missile skill tree. Or some other random type of weapon as long as its new and doesn’t use current turret skill set for bonuses.
C) A total revamp on how the weapon systems in the game are designed.
In which case it will never happen. Why? Because there is no real need.
• The benefits you mention are so small its not worth rewriting the code to accomplish.
• And yes honestly this reeks of some fit that you or someone has dreamed up and what to try out.
This will only benefit players who have EP sitting around collecting dust as new players are still working on basic fitting and non cross training skill sets. As it stands right now there are some but not many people who use firearms as their primary weapon of choice because of the drawbacks that YOU mentioned.
-1 again
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Euripides ~ Ten soldiers wisely led will beat a hundred without a head.
Bertrand Russell ~ War does not determine who is right - only who is left.