Chemist wrote:

Do not panic. It was the first serious LAG in the last 4 months.

I just wanted to say the same.

152

(26 replies, posted in Feature discussion and requests)

Dont touch my scanner!

Ok without joke, I think the PVP flag would be viable option.

153

(47 replies, posted in Balancing)

Missions.

Even at Alpha we dont see our members, who do what, because they out of squad.

154

(33 replies, posted in Q & A)

BeastmodeGuNs wrote:
DEV Zoom wrote:
Rovoc wrote:

Zoom, how does npc spawning and AI touchups going to help the game?

What do you think would help the game that we are able to do in a reasonable timeframe?

Well, just my two bit, working on Syndicate robots and Syndicate supply drops along the line would be nice, ideally if you guys could work on them and get them both done and released them together at the time of the steam summer sale, it could do a positive number for the population, and beta island usage/PvP activity. Its two birds with one stone!

+1
over 9000

155

(392 replies, posted in Bugs)

Confirmed. N/A also happened 21:40

156

(47 replies, posted in Balancing)

GUYS this is INSANE.

How you can be at BETA without be in squad..

I have the whole corp at Beta and the rest is outside of the squad. That is NO WAY!

157

(33 replies, posted in Q & A)

Zoom, cant we have something like working log, as what you are working right now. That would be amazing.

So we can see whats is actaully in development?

(I saw something liek that in anotehr sandbox, maybe in Mortal, or Xsyon.)

158

(47 replies, posted in Balancing)

Easy!

Give tokens and rewards to participants. Miracle will happen!

159

(47 replies, posted in Balancing)

I dont even udnerstand why the DEVs didnt fix that already. Or even no answer.

NOW: no teamplay
AFTER: teamplay => and that means more PVP later => that means more live in Perpetuum

160

(47 replies, posted in Balancing)

Well, we dont do missions together in corp, that means that is not worth to do together.

End of story.

161

(47 replies, posted in Balancing)

The current mechanic dont encourage teamplays, and squads to do missiosn together!

I just cry about it.

And just didnt mention to have to leave the squad at Beta.

PS: did I not mention the tokens?

I agree with Ville.

+1

I used to have bad laptop so that meant, the loading time was low. There is not a point to lose bots like that way.

163

(102 replies, posted in General discussion)

I propoesed that idea before, but now I think more accurate:

Add +EP when you actively play, for kills for mined materials so on.

I am ok if you got EP with more quicker way when you buy ICE, but dont let them take it at 1 day, divide by 3 or 4 pls. so not 20 k EP at 1 day, they will use the EP wrong, adn cry later.

PS: good to read btw

Just Perpetuum ! FTW!

What about Every 3 day, your artifacts locations is change.

SunnyJester wrote:

As it stands now, artifacts never reset unless the Devs specifically want them to. The do not reset upon server reset/restart or update.

Yes this is why a problem.

still valid

168

(5 replies, posted in Bugs)

They are just in 0 HP when you build them up, and as I remember they cant be repaired.

Huge problem to Gamma builders.

169

(21 replies, posted in General discussion)

Ask, NSE and PHM what pointless Gamma is atm.

I think Gamma is really valuable now, beacsue of no sparks.

170

(21 replies, posted in General discussion)

Well, the rest of Islands are used, at least have terminals on them.

But I just wanted to ask you guys what you think.

Time for 6 new Gamma Island?

What do you think guys?

172

(20 replies, posted in General discussion)

What about walls?

Well Perpetuum was ever "great" ?

So I am in anything that you can think improve more things. (I try to help new players, thats what I can, after many try.)

I am just too paranoid lately, sorry guys.

Welcome in ETHOS, EB!

174

(11 replies, posted in Open discussion)

Hmm, whats good about it? What I saw, its not really "interesting".

Let you guys explain. (sorry I wont try it.)

175

(5 replies, posted in Q & A)

*you can harvest it to 1*

So maybe somebody harvested those one.

I still ask the DEVS you should see Noralgis when you place one, after you deploy.