easy solution that give late joiner a chance to catch up:


u gain double EP as long as u joined after game release
but this double EP boost ends and never restarts once u let ur subscribtion run out


example

u join dezember 2011 when the game is running allready since dezember 2010

so u gain the next 12 months double EP

but if u choose after like 3 months not to renew ur subscription u lose that double EP bonus even if u reactivate later u still only gain normal speed EP


this way everyone no matter how late he join have a chance to catch up

but only if he stay a loyal customer

drag items into chat is writing the item name
and people who read it can rightclick it and read stats of item

thats standard in up2date mmo's
and there is absolute no reason why PO shouldnt have it

not high prio but u shouldnt forget it on the long run

t1 to t4 of the same item shouldnt share the same skin/look

and prototypes should also look different

i was with AXE 1 week and close to bore-out-syndrome and quit PO

changed a lot since im with X-23

i know now that the game is fun if u play together with the right people

30

(40 replies, posted in Balancing)

Neoxx wrote:

Suggestion: Shield starts flickering and arcing when it gets low, like the power supply is about to fail.

Shields should have a reactivation penalty when turned off to prevent near impossible to catch  shield/weapon micro.


shild colour should change when it gets low on energy

flickering also ok but i guess change from blue to green and yellow flickering short before its gone would be better

shild should be full efficent when u turn it on

micromamange shild up and down for weapon useage isnt bad

as a shild bot(mech u allready have a crosshair on ur head with the letters energy drain /destroy me

thats penalty enought

im pretty sure soon lot ictus will be on battlefield just looking out for a  shild and empty their energy destoyers on them with a dirty smile

31

(40 replies, posted in Balancing)

Jita wrote:

Just wanted to say that shields are still very overpowered and need fixing. I would change the bonus for hardeners to 30% 40% and 45% with 20% more fitting requirements for the higher tech.

bulls hit

energy attacks leave a shildet target defenceless prey for ur teammates

ictus destroying a whole mech AP pool in 2 shoots

then have fun with ur shilds........ and see how they save ur as s