Actually...we moved on to other games again.
It was fun for a few days, but for us its not worth the time and money.
If we would need multiple accounts to compete with others...thats one thing.
But i dont like the split community. some say its worthless, some say its fine, while a few players and corps controll a majority of Perps econonmy - thats just sad.
A few dozen islands more and it could work for me as a newcomer...but for now its no fun for me to play...same issue as in eve, completely broken market sad
so yeah...maybe we will play again in the future, so have fun^^

But if it is a waste of points, what exactly is the problem?
Sure, i noticed myself that i can find a T1 weapon like each 4 or 5 kills if im lucky.
But what about T2 and higher?
Another thing that i noticed (possibly related to this) is, that the weapons are worth almost nothing. I think for a T1 EM i need to spend 16k NIC (cant log in right now), but they sell for around 22k + materials. So in theory, it would be better to sell the ressources on the market, instead of hoping for a full buyout of the weapons?
If thats the problem that breaks industry, shouldnt it be changed?

Or is the problem, that there are more veterans than newcommers, so that there is no use for lowtech things.
In eve i had for example a problem with bigger weapons...i could not hit smaller enemies with them. If thats different here, isnt that a slightly flawed design? I read it with missiles, that big missiles deal less damage to small targets, but since there are only 3 types of missiles, i cant see a real problem there :s

The third problem i currently have...there are no Decoders in the market...

I dont know...maybe i should spend my next points in combat then, and keep Industry for some of the "rare" drops and ammo.

3

(7 replies, posted in General discussion)

I tried...but steam shows an error whenever i try it -.- stupid steam

I think it is a little bit harder than it was in eve, even if the crafting process itself is way better.
Here we have a lot less markets to balance produced stuff, also i dont know where the players need stuff or how often they need it. in eve you could create a market with ammo everywhere.
Crafting is almost the same in any game with "veterans", best or nothing. I dont know what the gamma stuff is good for...i mean...i started a few days ago, still use my first Argano.
Currently i craft ammo, tried some rocketlauchners (sold 2 of them so far)
Ammo helped a lot...the amount of ressources is cheap, so i saved a lot of nic there.
I dont know, i think its fun. I have two screens, so i can harvest on one, and play minecraft or watch things on the other. And when there is another wave of newcommers, maybe i have some stuff stockpiled to sell there^^
It has no monthly fees, so nothing wasted.

Annihilator wrote:
LazerusKI wrote:

So basically i can delete my char and start a new one? sad

if deleting wouldn't have such a high penalty on it...
but it depends on what you want to do ingame while your production lines run.

DEV Zoom wrote:

I'd say he is trolling you. Or doesn't want competition.

actually, Ville is not trolling there. Its a bit extreme of an statement, but the way the production system is built, its true.

if he would want to compete with Ville he would need a years worth of extensions and a T3 gamma base at hand, with 20 alt accounts just macro mining or so.

or why do you think the market is so empty and every corp is setting up their own production to be self sufficient?
T1-T3 gear is worthless junk, T4 is relatively cheap seeded by Vets, PVE player hardly lose equip so for them its a one-time investment.

and let me guess, there are not enough newcommers? So its not even worth it to produce stuff for the Alpha market, and as soon as i enter Beta, i get shot?
So...building ammo is the only thing worth then it seems...

That would be mean -.-
I just put some of my EM guns into the market, some ammo too.
If it does not sell, atleast i can support a friend with ammo and weapons then

So basically i can delete my char and start a new one? sad

just as a question, before i waste all my points.
I just started a few days ago and spend all my points into Industrial stuff, better Refining, more slots for Production...that kind of stuff.
Then i noticed, that the market is usually almost empty...is it even worth it to produce stuff on mass?
Im talking about trading on the first island (New Virginia for me) btw, i thought that maybe some new players like me would buy weapons and ammunition...dont know if i were wrong with that guess.
So, what do the veterans say?
Is Industrial worh it, or should i stick with slaughtering bots?

Also: what about trading bigger masses of stuff from one island to another?

9

(8 replies, posted in Bugs)

So when i have Refining at 10 there should be a 0?
Currently im at rank 9

10

(8 replies, posted in Bugs)

I just noticed while i was creating some stuff.
To create 628 Plopotil, i currently need 37942 Silgium.
I have the exact amount, shown in Available and Required.
But still, Delta shows a red +6542...shouldnt delta show the difference between required and available?
http://i1331.photobucket.com/albums/w58 … 2af477.png

11

(22 replies, posted in General discussion)

Is there a way to see how many players this game has?
It sure deserves more players^^

12

(2 replies, posted in Q & A)

Thanks for the answers smile

13

(2 replies, posted in Q & A)

I just bought the game yesterday, since it was looking interesting.
I played some EVE before (not for long), but since Perpetuum has some similarities, i thought it could be interesting.
So far i totally like the Research and Prototype System.

But...as you would guess, i have some questions, mainly about the future developement.

1) As we all know, the Graphics are pretty outdated (what is not a problem for me), the Mechs are nice i think, its just the environment that looks a little bit...old. Are there any plans to update them when the new engine is finished? (i read about the engine-update somewhere, but i cant find it anymore)

2) Drones
The first thing i was looking for when i have seen the Market...are there Drones?
Sadly...no. So, is a Drone or "Minion" system planend in the future?

3) Weapon diversity
Currently its fine the way it is, two weapons per faction, no unneeded stuff.
But still, are additional Tiers or specialized versions planned? Since its similar to EVE i mean, more range, RoF, Ammo Capacity, Damage etc. I think it would be a great thing with your Research and Prototype system.

4) Mechs/Bots
Again, the current amount of Mechs/Bots is fine, so its just a question out of interest, if more are of them or even higher tiers with even heavier stuff is planned.

5) Multi-Monitor Support
One of the first things i tried was stretching the Window over two of my Screens. Sadly, there is no slider to adjust the Camera position. Pleeeease? smile
I want to control my Bot on my left screen while my map and all the other windows are on my right, but currently the Bot is right in the middle then...and that looks weird^^

6) Sticky-Windows
I love the fact that you can move the Windows around like you want, but is it also planned to make them snap on to screen corners or other windows?

I think that was all for now...if i have more questions, i will add them later.
Thanks for all the possible answers smile