Pushed out a hotfix for it; should work much better now.
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Perpetuum Forums → Posts by DEV Gargaj
Posts found: 176 to 200 of 550
177 2013-11-28 13:44:55
Re: Client frezzes (7 replies, posted in Bugs)
I'm looking into this right now; I know about the large jitter on map opening already. (It's the same thing.)
178 2013-11-25 15:45:02
Re: Zoom, the API for killmails needs a Delay. (10 replies, posted in Feature discussion and requests)
now kills aren't pulling through at all
I managed to break it while looking into it yesterday \o/ Should be allright now.
179 2013-10-27 16:13:41
Re: Trap! Watch out for the enemy! (1 replies, posted in Testing server)
These objectives will be hidden, but we haven't finished this bit yet.
180 2013-08-28 13:17:32
Re: Is Perpetuum Infographics still working? (17 replies, posted in Bugs)
PHP updates vs. the only external code I used, wahey! \o/
Anyway, should work now.
181 2013-08-25 13:09:57
Re: Open colony plans crashes the game! (5 replies, posted in Resolved bugs and features)
Client hotfix coming out in a minute.
182 2013-06-28 15:30:04
Re: Market 'marketrangedemand/supply' exports are misnamed (1 replies, posted in Resolved bugs and features)
Fixed.
183 2013-06-27 13:33:45
Re: Server issue? (7 replies, posted in General discussion)
We haven't noticed anything strange on our end at least.
184 2013-06-25 18:28:40
Re: New devblog: Status report - June (24 replies, posted in News and information)
Feel free to fix fullscreen mode anytime soon.
Just fixed it, sorry about that.
185 2013-06-24 12:22:04
Re: no load, crash (3 replies, posted in Resolved bugs and features)
Could you please run the game as "Perpetuum.exe -hashcheck"?
186 2013-06-10 16:44:03
Re: Water bug (9 replies, posted in Resolved bugs and features)
The water geometry is still flat, but at least the shading/texturing should have a pattern of waves on it now. (I.e. kinda like it used to be.)
187 2013-05-28 18:34:27
Re: Latest update, killed my client (3 replies, posted in Resolved bugs and features)
Fix out - if you can't get the client to update, just get a replacement EXE from here or reinstall.
188 2013-05-28 18:30:53
Re: Latest update, killed my client (3 replies, posted in Resolved bugs and features)
Apologies! Fix flying out with lightspeed right now!
189 2013-03-27 14:56:27
Re: Fatal Error: Unable to download resources (5 replies, posted in Bugs)
What is the EXACT error message?
190 2013-02-18 15:38:09
Re: Hungarian sort (3 replies, posted in Resolved bugs and features)
OH FOR THE LOVE OF $*#!($*!(#&$!(# >:(
(Fixed.)
191 2013-01-18 15:24:26
Re: Search in update history (16 replies, posted in Feature discussion and requests)
192 2013-01-18 15:22:25
Re: Search in update history (16 replies, posted in Feature discussion and requests)
gooby pls
193 2013-01-18 15:19:58
Re: Search in update history (16 replies, posted in Feature discussion and requests)
NO IT ISNT
194 2013-01-10 13:24:12
Re: Discussion: An official Perpetuum Wiki (88 replies, posted in General discussion)
A better system to is:
[[kernel|kernels]] This links to kernal but says kernals. All pages should be in the singular unless 1 unit of the time is plural.
Actually, if you write [[kernel]]s, it will automatically include the "s" in the link.
195 2013-01-10 13:23:15
Re: Discussion: An official Perpetuum Wiki (88 replies, posted in General discussion)
That might take a bit of thinking but it's not entirely impossible to do.
196 2013-01-05 21:27:21
Re: Discussion: An official Perpetuum Wiki (88 replies, posted in General discussion)
Sorry, my bad, fixed now.
197 2013-01-05 16:48:21
Re: Discussion: An official Perpetuum Wiki (88 replies, posted in General discussion)
Just wondering if the subscription has to be active for a user to be able to change the articles?
Yes - we want established / committed editors.
198 2013-01-05 15:58:23
Re: Discussion: An official Perpetuum Wiki (88 replies, posted in General discussion)
A couple of pointers from my end - I'm currently clocking at ~8000 edits on the English wikipedia so I think I've seen some things:
(I'll probably lift this over to the community portal at some point.)
- Wikify as much as you can: this allows people to be able to get a context without having to write more text (i.e. if they don't yet know what an extension is, a link will help them without having to write it down several times.)
- Don't be afraid to open articles for super basic terms like "Lock" or "Slope".
- At this point I wouldn't concentrate on too much of the "in-game history" articles, although certainly there were events over the course of the game that might be worth articles (like the anniversary tournament or some of the hax)
- I'll start setting up some categories which should hopefully help.
If you're editing: please pay attention to the Recent Changes to see what I'm doing, and try to follow the principle I'm setting down.
199 2012-10-18 15:40:48
Re: Chat text not seen (9 replies, posted in Bugs)
My theory is that it's either network lag or processing lag: out of curiousity, does this affect other in-terminal operation response time, like e.g. Agent search or market?
200 2012-10-18 14:10:04
Re: Chat text not seen (9 replies, posted in Bugs)
Is this the vicinity chat or channels?
Posts found: 176 to 200 of 550
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