1

(392 replies, posted in Bugs)

Ville, we also had lags, you are losers!:lol:

I like idea with tax on field terminals smile I propose also to include tax in current terminal.

3

(54 replies, posted in Feature discussion and requests)

I think, it should be engineering equip in leg slot and use own fuel. And for fuel need plasma, and some other resources. Also this fuel must take a lot of volume and will require logistic on battlefield.

LOL
Black robots, no http://stat8.blog.ru/lr/0b0d5f2cb9771a4 … 3a08b6b989 big_smile

ап ап

6

(4 replies, posted in Balancing)

Change: NPCs destroyed by AoE explosion damage will not drop loot anymore. Direct damage from plasma bombs is exempt from this rule.

I thinks, this is killed npc farm on beta and gamma...

I propose to move string "Delete" in the menu where less used other strings. Example, the string "Delete" will moved to bottom and above need paste the string "Select all items".
http://prntscr.com/3npu1z

Also i propose add to the events log event when destroyed items. At this moment, if you accidentally delete the items absolutely unclear, where did they go.

Jita wrote:

open trade, drag in packaged robot, unpackage robot and use fitting tool / fit yourself, accept trade.

You just traded a fit robot.

Yeah! like so http://prntscr.com/3l4udx Main thing quickly and conveniently lol

Annihilator wrote:

+1 for RSA support spark
+1 for chassis scanner spark (spies should be able to scan without lock)

-100 this is cheater mode

It's simple. I propose add element to the context menu of your orders on pages Supply/Demand and Markets in range. See http://prntscr.com/3kl5mc smile

пожалуй моя очередь...
АП tongue

Eng
Really miss the two functions relating to corporations in the game:

1. Additional corporate balance sheets (NIC), with the ability to give them access to different members. Accesses can be configured in the settings of the balance. Ideally, the ability to create any number of corporate balance sheets. Also when selling have able to choose the balance of the corporation which to operate. It receiv of money when selling.
Maybe as an alternative or in additionthe possibility creating additional personal balance sheets, and share them on other characters in the friends list.

2. The possibility to produce while consuming resources from various storages (personal, corporate, and containers and folders therein). Currently a private warehouse, in the manufacture seems the dump. I would like to create settings for each outpost: where to get the resources, where to put the finished products and the option to pay the balance of the production

This two functions will eliminate many organizational problems in the corporate manufacturing smile
I understand that it's not easy, but as a temporary solution, I propose save of choice where using the corporate balance. Remember choice for each individual case as for market and various windows facilities.
http://prntscr.com/3jai5v


Рус
Очень не хватает двух функций, связанных с корпорациями в игре:

1. Дополнительные корпоративные балансы (NIC), с возможностью давать к ним доступ различным мемберам. Доступы, могут быть сконфигурированы в настройках баланса. В идеале, возможность создавать любое количество корпоративных счетов. Также при продаже иметь возможность выбрать счет корпорации, с которым работать. На него поступят деньги при продаже.
Возможно, как альтернатива или в дополнение, возможность создавать дополнительные личные балансы, а также расшаривать их на различных персонажей, в списке друзей.

2. Возможность производить, потребляя ресурсы из различных хранилищ (личные, корпоративные и контейнеры и папки в них). В настоящее время частный склад, при производстве кажется свалкой. Хотелось бы создать настройки на каждом форпосте: где взять ресурсы, где поставить готовую продукцию и выбрать баланс для оплаты производства.

Эти две функции позволят устранить многие организационные проблемы корпоративного производства smile
Я понимаю, что это не так просто, но как временное решение, я предлагаю запоминать выбор, где используется корпоративный баланс. Запомнить выбор для каждого конкретного случая, для рынка и различных окон крафта.


mistranslation? PM me
Previous topic: http://forums.perpetuum-online.com/topi … anagement/

DEV Gargaj wrote:

Done

Thanks very much! roll

You added nice function to storage. Thanks for it.
I propose it to improve somewhat, allowing search for all items on the appropriate tab.
http://prntscr.com/3jaf13

All simple, i propose to remove the line "Delete calibration" if the quality of CT above 0.
http://prntscr.com/3ima4l

http://prntscr.com/3h972m

Oh, yeah! it's a great idea, and they will be seen in the information of agents for everyone yarr

18

(15 replies, posted in Balancing)

Celebro wrote:

I have been asking this for ages, refining means nothing if there is no compression in volume from raw material to commodities. This is why commodities are not sold on the market, only the raw product.


Commodities are just there to be converted when needed in factory but rarely transported, this takes a lot out of the trading and industry side of the game, even makes it overly complicated.

Compressed minerals can also take a load off in transporting them. So start now and kick start a thriving economy now that it's growing.

oh yeah!
+1

Мы приглашаем тебя, юный падаван...

+100500 roll

Требование у нас одно, быть человеком - уважать других и дать возможность уважать себя.

Fix: Missile line-of-sight was not working as intended

What is it? can be write in detail?

where gamma reset ???

solibdit for arkhe, yeah big_smile

market -
craft +
craft mk1 and mk2 big_smile