Ville, we also had lags, you are losers!:lol:
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Perpetuum Forums → Posts by Kvazio
Posts found: 1 to 25 of 60
2 2016-03-05 17:09:49
Re: Beta station ownership (13 replies, posted in Feature discussion and requests)
I like idea with tax on field terminals I propose also to include tax in current terminal.
3 2016-02-27 21:09:26
Re: Siege modules (54 replies, posted in Feature discussion and requests)
I think, it should be engineering equip in leg slot and use own fuel. And for fuel need plasma, and some other resources. Also this fuel must take a lot of volume and will require logistic on battlefield.
4 2016-02-02 07:41:03
Re: Scheduled server downtime - 2016-02-01 (148 replies, posted in News and information)
LOL
Black robots, no http://stat8.blog.ru/lr/0b0d5f2cb9771a4 … 3a08b6b989
5 2014-07-14 08:12:06
Re: Dome of York recruiting / Набор в корпорацию Дом Йорков (66 replies, posted in Recruitment forum)
ап ап
6 2014-06-20 12:53:48
Topic: NPCs destroyed by AoE (4 replies, posted in Balancing)
Change: NPCs destroyed by AoE explosion damage will not drop loot anymore. Direct damage from plasma bombs is exempt from this rule.
I thinks, this is killed npc farm on beta and gamma...
7 2014-05-29 16:39:08
Topic: Context menu and Destroy (11 replies, posted in Feature discussion and requests)
I propose to move string "Delete" in the menu where less used other strings. Example, the string "Delete" will moved to bottom and above need paste the string "Select all items".
http://prntscr.com/3npu1z
Also i propose add to the events log event when destroyed items. At this moment, if you accidentally delete the items absolutely unclear, where did they go.
8 2014-05-21 05:17:13
Re: Ability to trade fitted robots (11 replies, posted in Feature discussion and requests)
open trade, drag in packaged robot, unpackage robot and use fitting tool / fit yourself, accept trade.
You just traded a fit robot.
Yeah! like so http://prntscr.com/3l4udx Main thing quickly and conveniently
9 2014-05-20 00:22:18
Re: Industrial Sparks (7 replies, posted in Feature discussion and requests)
+1 for RSA support spark
+1 for chassis scanner spark (spies should be able to scan without lock)
-100 this is cheater mode
10 2014-05-19 11:08:53
Topic: Small abbility on market (13 replies, posted in Feature discussion and requests)
It's simple. I propose add element to the context menu of your orders on pages Supply/Demand and Markets in range. See http://prntscr.com/3kl5mc
11 2014-05-17 11:42:57
Re: Dome of York recruiting / Набор в корпорацию Дом Йорков (66 replies, posted in Recruitment forum)
пожалуй моя очередь...
АП
12 2014-05-15 00:32:48
Topic: More corporate production and management (21 replies, posted in Feature discussion and requests)
Eng
Really miss the two functions relating to corporations in the game:
1. Additional corporate balance sheets (NIC), with the ability to give them access to different members. Accesses can be configured in the settings of the balance. Ideally, the ability to create any number of corporate balance sheets. Also when selling have able to choose the balance of the corporation which to operate. It receiv of money when selling.
Maybe as an alternative or in additionthe possibility creating additional personal balance sheets, and share them on other characters in the friends list.
2. The possibility to produce while consuming resources from various storages (personal, corporate, and containers and folders therein). Currently a private warehouse, in the manufacture seems the dump. I would like to create settings for each outpost: where to get the resources, where to put the finished products and the option to pay the balance of the production
This two functions will eliminate many organizational problems in the corporate manufacturing
I understand that it's not easy, but as a temporary solution, I propose save of choice where using the corporate balance. Remember choice for each individual case as for market and various windows facilities.
http://prntscr.com/3jai5v
Рус
Очень не хватает двух функций, связанных с корпорациями в игре:
1. Дополнительные корпоративные балансы (NIC), с возможностью давать к ним доступ различным мемберам. Доступы, могут быть сконфигурированы в настройках баланса. В идеале, возможность создавать любое количество корпоративных счетов. Также при продаже иметь возможность выбрать счет корпорации, с которым работать. На него поступят деньги при продаже.
Возможно, как альтернатива или в дополнение, возможность создавать дополнительные личные балансы, а также расшаривать их на различных персонажей, в списке друзей.
2. Возможность производить, потребляя ресурсы из различных хранилищ (личные, корпоративные и контейнеры и папки в них). В настоящее время частный склад, при производстве кажется свалкой. Хотелось бы создать настройки на каждом форпосте: где взять ресурсы, где поставить готовую продукцию и выбрать баланс для оплаты производства.
Эти две функции позволят устранить многие организационные проблемы корпоративного производства
Я понимаю, что это не так просто, но как временное решение, я предлагаю запоминать выбор, где используется корпоративный баланс. Запомнить выбор для каждого конкретного случая, для рынка и различных окон крафта.
mistranslation? PM me
Previous topic: http://forums.perpetuum-online.com/topi … anagement/
13 2014-05-15 00:16:20
Re: CTs - Delete calibration (21 replies, posted in Feature discussion and requests)
Done
Thanks very much!
14 2014-05-15 00:14:19
Topic: apdate for search (4 replies, posted in Feature discussion and requests)
You added nice function to storage. Thanks for it.
I propose it to improve somewhat, allowing search for all items on the appropriate tab.
http://prntscr.com/3jaf13
15 2014-05-12 20:14:08
Topic: CTs - Delete calibration (21 replies, posted in Feature discussion and requests)
All simple, i propose to remove the line "Delete calibration" if the quality of CT above 0.
http://prntscr.com/3ima4l
16 2014-05-10 00:38:57
Re: plasma search in remote market isn't working (3 replies, posted in Bugs)
17 2014-05-01 07:04:20
Re: Player-created corporation rewards (1 replies, posted in Feature discussion and requests)
Oh, yeah! it's a great idea, and they will be seen in the information of agents for everyone
18 2014-04-14 12:38:11
Re: Fix refining (15 replies, posted in Balancing)
I have been asking this for ages, refining means nothing if there is no compression in volume from raw material to commodities. This is why commodities are not sold on the market, only the raw product.
Commodities are just there to be converted when needed in factory but rarely transported, this takes a lot out of the trading and industry side of the game, even makes it overly complicated.
Compressed minerals can also take a load off in transporting them. So start now and kick start a thriving economy now that it's growing.
oh yeah!
+1
19 2014-04-13 17:43:31
Re: Dome of York recruiting / Набор в корпорацию Дом Йорков (66 replies, posted in Recruitment forum)
Мы приглашаем тебя, юный падаван...
20 2014-04-13 16:32:44
Re: Relations change log (1 replies, posted in Feature discussion and requests)
+100500
21 2014-04-05 21:54:13
Re: Dome of York recruiting / Набор в корпорацию Дом Йорков (66 replies, posted in Recruitment forum)
Требование у нас одно, быть человеком - уважать других и дать возможность уважать себя.
22 2014-04-03 14:40:16
Re: Scheduled server downtime - 2014-04-02 (38 replies, posted in News and information)
Fix: Missile line-of-sight was not working as intended
What is it? can be write in detail?
23 2014-04-02 21:22:11
Re: Scheduled server downtime - 2014-04-02 (38 replies, posted in News and information)
where gamma reset ???
24 2014-03-26 14:01:47
Re: Zoom, please seed the market with arkhes. (46 replies, posted in Feature discussion and requests)
solibdit for arkhe, yeah
25 2014-03-26 12:29:23
Re: Zoom, please seed the market with arkhes. (46 replies, posted in Feature discussion and requests)
market -
craft +
craft mk1 and mk2
Posts found: 1 to 25 of 60
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