just when attacking, each time i would relog thinking it would go away, eventually i had to high tail it back to a terminal and once i beamed up i didn't disconnect anymore, still too scary to attempt anything that might put my mech at risk of being destroyed.  I heard other people complaining about disconnects also last night, so it may have been something to do with the server yesterday.

What up??? What's up with that!!!?

3

(6 replies, posted in General discussion)

I did the same thing, completed 2 of those and decided the time vs risk vs reward was so off it would not be feasible, solo at least.  E-war swarming mechs suck meh!

4

(8 replies, posted in Guides and Resources)

Energy Mgmt and faction robot control are nice, but, this is meant for a new character just starting out.  I won't be in any assault bot anytime soon, so the faction robot cntrl won't do much good for the points invested.  Energy Mgmt is one of the first ones I planned on getting after more EP.  I think I am gonna dump some points into Reactor Expansion as well since I see now that I won't be able to equip 4 lasers with this setup on the first bot.

5

(8 replies, posted in Guides and Resources)

Navigation would be nice yeah, BUT, just getting that to 9 would take almost an entire weeks worth of EP.....Speed is nice but I think since I'm going to focus on PvE primarily for a little while that there would be better places to spend it.  I'll definitely be upping that before I do any PvP though.

6

(8 replies, posted in Guides and Resources)

I've done some planning and come up with this as a starter build for my laser focused combat mech, hoping some vets/beta testers will chime in and give me some suggestions.  If I'm missing something really useful or if I'm dumped points into something useless let me know.  I'm planning on primarily PvE combat for awhile to get some funds up.  I should have enough EP by the end of the week for this build.

Extension                           Planned               Given     Cost

Electronics:
Accelerated target locking      6                                    3645
Data processing                    4                       417        278
Long range targeting             5                                     855
Targeting                              2                        1042

Engineering:
Accumulator expansion          2                       1372
Armor repair                         5                        208       834
Complex mechanics               4                                    1600
Economical armor usage        4                                     810
Economical weapon usage      2                                   1026
Mechanics                               4                      915
Optimized weapon usage        5                                   3037
Reactor expansion                 2                        274

Weapon Usage:
Basic kinematics                    3                        672
Basic optics                           5                                     2352
Critical Hit                             2                                     1008
General firing                        6                         840       672
Improved falloff                     1                         224
Precision firing                       4                         168       1512
Rapid-firing                           3                                      1251
Target analysis                      5                         224       3136

NEXUS management:
Basic squad management     1                          182

Relations:
Diplomacy                             1                          370

Robot Control:
Basic robotics                        5                         2025      3037
Navigation                             6                         202        1620

Finances:
Basic Marketing                      1                         92
Basic Purchasing                     1                         92

Mineral Extraction:
Extensive agriculture                1                        271
Extensive Mining                      1                         271

Totals:                                                  Given 10,533   Planned 26,673

7

(114 replies, posted in Guides and Resources)

What does the "Optimize" button in the Attribute Editor do?  I can't tell that it changes anything.

Also, is there a way to link your build for others to critique?  Thanks a ton for putting this together!

Edit:  Nevermind about the Optimize button, I just figured out what it's purpose was.