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(15 replies, posted in General discussion)

BizzyBeast wrote:

DO NOT BUY A NEW ACCOUNT. Whatever you do please stand up for the feeble gamers who cant help but be pathetic sheep.

Buying a new account just seems like the way to fix mistakes, but its not. Its a poor indy company's attempt at snaring more money then they deserve. When options get better and the game itself becomes more rounded and entertaining.. Then you buy a new account to reward their hard work.

Dont fall for the mindframe of even the DEVs telling the players "Oh well, this is mad hardcore game cuz.". Its not, the PvP at this point is a joke and the whole game is an AFK grind for ore or kernals. There is little to do, no incentives to be in PvP zones (the game is consensual PvP.. lol 'sandbox' lol) and a slew of problems.

Main one being BOREDOM. Dont support this game because it tricked you, support it because it entertained you.

That is all. Thread can continue.


You are a pathetic ***. Considering the client is free and you only pay the sub, you don't buy a new account, it's basically the same as subscribing if you're so convinced you screwed up that you want to start over.

Not one more cent than a regular sub month on your old account. ***.

2

(56 replies, posted in General discussion)

You know what's really lame ? Ecorp.

3

(85 replies, posted in Open discussion)

Cool story bro.

Wasting something ?

You're telling that, by actually having fun, improving both your character and your efficiency during several months instead of keeping the EPs and waiting for a respec while doing basically no better than a complete beginner, people will feel at a loss ?

Dude, if you or anyone else reading this is really convinced of that, you should stop playing and get a deep breath. Because this is absurd.

Perpetuum is a game, and is meant to be played that way. Guys willing to minmax everything or get all serious about it are free to do so, but don't ask the devs to overhaul gameplay systems just so a minority of devious players could feel better about an obsessional behaviour.

Once again, this attribute bs is just making mountains out of mole hills. Do attributes make a difference ? yes. Is this difference a game breaker ? Not at all.

People have to understand that this game isn't about some points in x or y attribs or a few days worth of EPs. It is about how skilled you are as an individual and how well you play as a part of a team.

Stop whining on forums and start playing the damn game. That's how you learn. That's how you'll get better.

Nipa wrote:
Marcus Nirev wrote:

It all comes out in the wash...eventually.... no?

No, it doesn't, since some attributes affect nearly no skills. The only available options are 4 in military or 4 in industry. And that's the problem.

Add a respec and you only worsen the problem, as you will incite players to delay skill learning until they can respec their attributes to minimize the cost of the skill they want.

How's that even an issue ? Players want to minmax their stuff according to a respec (considering said respec will probably be only one or two per year if eve is any indicator)  ?

Be my guest, while you're sitting on a pile of unspent EPs I'll be ripping your head off with maxxed extensions, while indies and traders will be racking NICs all the while.


At most, from a full industrial type to a full military type, you only have something like 150 days discrepancy, on a typical military template, on a timespan of almost 1200 days of skilling up.

And that's it. Just a little over 10% difference from a full industrial to a full military on a specialized template on a 4 years skill plan, and that's considering the guy never touches anything related to anything else but its specialized template.

So please stop being such a bunch of drama queens. And for those who'll say that the discrepancy will be higher than 10% past 4 years, well I'll see them then if this game is still up.

tl; dr

Good lord, this thread is full of whine. Attributes are fine. An attrib respec feature in the future has always indeed been an option.

Until then, just get a clue before doing something. You're not in a pathetic theme-park made for ***. You're in a richer and complex environment which unfortunately for the unwary means more consequences to your choices, and the need for you to actually think before doing anything.

So instead of using whatever functions you have left to moan and complain you didn't have your cookie, just man up, play the game and learn.

If you don't, soon it's not the two weeks EPs you lost on rerolling that are gonna be a problem, it's the guys that'll scam, harass, grief or roflstomp the sh** out of you in PvP who'll be your main issue. And there's no whining your way through those.

Jerokane wrote:

The simplest solution would be to just bind 20.000 "starter" EP to a character upon creation. Completely seperate from the time gained EP that is account based.

New players experiment in their first days and thus screw up in the first days.

Being able to trash your character and reroll a new character in those first few days is all that matters and would basically solve the biggest issue here.

So being able to create a new character with 20.000 "starter" EP will be much much better.

This way yo do not have to implement respecs and worry about possible abuse or anything like that.

Just my 2 cents.

Except you already have free EPs on each character creation, in the form of the skills offered to you during said character creation.

What you are basically asking for is giving every new character the equivalent of 2 weeks worth of training in a game that came live one week ago. Welcome to alt fest and the relative death of any form of interdependance atm.

Free points will come in time when you have to tighten the gap between new characters and vets. This isn't the case right now, so stop your pathetic whining and either go play the game as it is or sod off

8

(29 replies, posted in General discussion)

Jerokane wrote:

It's people like you that should be insta banned from these forums. You are nothing but a troll! And do more harm this game than good!

Meet the M2S.

That said, if you weren't whining, there'd be less people trolling you. Inane whining tend to make the troll population go higher, considering there aren't much more in term of valable response to such clueless shenanigans.

In short: please keep on whining on things that don't need fixing, this is clearly going to help the development process.