Re: Devs Completely Cave to PVPers
postman wrote:in every other game i have played in the last 6 or so years, the devs have "caved" to the pve crowd ruining some games with that had great potential, AoC is a good example of this.
deleting cargo before a pvp skirmish is a *** move and if its that big of a deal then you should probably find a game with less risk. i hear wow just had a big expac and you dont have to worry about losing anything in pvp except your internet honor.
thanks dev team for catering to the pvpers. as a pvper i would really like to see some purple flying unicorns in the next patch.
Ah, now it starts to make sense: some people need to feel that they are causing as much grief as possible to as many people as possible.
A simple victory, with a corresponding loss of mech, is not enough punishment: you want a defeat so devastating, so horrible, that the loser instantly quits, leaving you, the victor alone on top of the heap, trophy in one hand, d1ck in the other.
In other words, you're a child.
I hope this isn't a revelation. There are those among us that get great joy from other peoples pain. And they enjoy, even relish just the thought, of inflicting that pain on others anonymously with no consequences. A child, no .... it is something much darker.
The retort: 'It is just a game' is not sufficient. A game is about a challenge/entertainment in the game. If you are going for real life QQ, then is more than just the game.