A powerful tool just cant be left as it is to make a few people have "less tedious" things to do.
Let's see:
Manage an area of stations that should require a hundred people can be done in a "less tedious" manner by using an instant warp from point A to point B with no penalty. There is no decision to be made. There is no risk. Poof, here we are, poof, there we go. I can move back and forth freely over great distances, over and over and over again.
Now, missions, this is the real heart of the screw job.
With sparks, you can collect 7 missions from 3 stations in 10 seconds. Then, complete them in another 3 minutes.
LETS REPEAT THAT
Using the " works fine" spark system to collect 7 missions from three stations in 10 seconds.
That is 3 geographically separtated stations in 10 seconds.
no effort
no thought
no penalty
the smallest speck of risk
7 missions in 10 seconds
again
7 missions in 10 seconds
Any person here that can say that that is not broke as ***. Is just holding out to colllect as many hundreds of thousands of tokens as possible.
We know you are. We watch you. and hey I did it too. That doesnt dam mean its correct or "good as is"
This is going to get changed, people.
Next:
Whatever defense:
I can pull every blue noob from every corner of the world to hotspot A any time I want to.
Hey Joe TOG guy, its xyz sap time, just roll on over here, dont worry it will only take a few minutes and its cool bro because you can hop right back over vast distances with no risk and no penalty. You dont even have to think. A bowl of Jello could click a spark and spark right on back...
ahh man guys, Im sorry that playing the game with 10 guys is so "tedious"
man o man, what a drag travelling is, but its cool I dont have to any more.
Thanks CCP for the magic button
yay. we win the game
click
click
click
I win yay