Topic: Self-Repair Boost
wow, was just shocked. even so this gets mentioned every now and then in posts (self-)repair doesn't have its own topic! Though there is one topic that hold nearly all necessary basic facts here.
As a matter of fact, if you have to choose between shields and repair you will always take the first one. With this topic I want to collect and discuss ideas to balance this out.
Problems of repair vs. shield:
fitting costs of either are to high to equip both at the same time, high accu usage worsens this
repair:
you need about 3 times more modules to be efficient
high accu usage, bad cycle times
shield HP = accumulator * shieldefficieny
shield HP recharge with accumulator 1:1, cycletime 0.03s
if you increase your buffer hitpoints by adding an aux accumulator, you dont change the time until 100%armor HP = armor * resist
armor HP regeneration = repair module that converts AP into HP with a very bad cycletime, and bad ratio.
if you increase your buffer hitpoints by adding armor plates, you also incrase the time and AP you need to get back to 100%.
shield:
once accu is down, you can't repair yourself
before that no scratch on your bots, no repair costs in terminal, no hassle
BUT shield is okay like it is, I don't want to discuss any changes about shields here! So what to do about armor repair?
My suggestions would be the following. Please discuss and tell me your ideas.
Auto-Repair: give each botclass a specified repair over time without the need of modules. Why? Example: One drone is able to kill any bot now if that bot is standing passivley there, even a HM
Emergency Repair: either by a new module or as ammo for injectors (idea from beta by Annihilator). Those shouldn't consume any accu at all. (idea for modules here)