In my humble opinion, basic items shouldn't be out of reach for your average joe who wants to basically craft.
It seems that most industry is reserved for corporations, who obviously dont need any more or new player taking up the art of industry. This is bad. It reserves a major aspect of the game for the few who are "in" enough with a corp who will feed them kernals and mats.
I dont see an issue with the best extensions and bots requiring a corp's farming efforts and having those items reserved for serious industry accounts.
Its the basics. I want to be able to be self sufficient with making basic extensions, ammo for my combat character...hell it would even be nice to be able to pump out some bots so that i can pvp more.
As far as i remember, getting into a corp, your basically told to not spec into industry its already covered be a miner. Thats all fine and good to need a lot of mining character, however theres got to be a system that makes a large number of people interested in industry advantageous to a corp, while at the same time allowing casual people to be able to contribute something to the market.
Something does need to change with the insane amount of kernals needed to unlock stuff. If anything research should be a time based function not a quantity of kernals munched type of mechanic.
Also i would LOVE to see some type of communal industry functions for corps. So adding some noob with lv3 industry into the corp will benefit the corp rather than being ignored or rejected due to not being needed.
My idea is somewhat long winded. I would like to see more corp based structures, not just on gamma. Perhaps a corp factory where anyone with any type of industry could park and work on work orders of things needed by the corp, while mining characters could mine the materials and have transports dump those mats into a corp storage faclility that would be connected to the factory that was pumping out goods. Basically a corp structure for every aspect of the games grouped extensions. I realize that would take far too much programming to even be realistic but its nice to dream.
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