After listening to the developer conference here are my opinions on topics that were and were not discussed.
1. I agree 1000 meter from the teleports is a good range to limit building and terraforming at.
2. I agree that corporations need more than 3 to 4 random spawns on the gamma islands in order for them to be able to sustain themselves on that.
~ A solution for this is to introduce a new type of NEXUS tower that acted as a beacon does and spawns NPC’s but at a slower rate.
3. Terraforming does need to come down in cost it is not feasible to create many of my personal designs and other designs that many other people have made with terraforming being so expensive.
~ A solution for this would be to allow players to make their own terraforming charges, these charges should be easily produced just as miner charges are.
4. Being able to defend PBS’s should allow for different types of defense plans, currently the best defense is to wall of Teleports. My opinion is that if the structures cant be blown up by a single Mech in ~5min then it would be more effective to guard the settlement instead of the island.
~ Example if my settlement was based in the center of an island and I had command relays spidering out over the island to control my mining towers one Mech can make very quick work of the command relay and cut off parts of my settlement. If I want to prevent this type of action I need to either prevent access to my island by walling TP’s or that structure needs more HP in order for me to respond in time. Because there are no internal TP’s on these islands response times can vary widely depending on the terrain of the island.
~ Simple Solution ADD more HP to all Structures (this will be needed anyways as the player base increases).
Some of the topics that were discussed were interesting and something that I think would really help with people going to and living on gamma other than the NPC issue is allowing the terminals to sell all syndicate seeded items … HECK it could be a building just like the factory.. and it could be destroyed just like the others as well. .
I think it Gamma needs to be the next frontier and not a no~man’s land with 1 resource that sets it apart from the other islands. I don’t think there should be 1 overpowering incentive to attract corporations to gamma, but it does need to be able to sustain corporations that choose to live there.
I agree whit the person who made the comment that they needed to have a beta outpost and a gamma one because gamma didn’t offer everything their corp needed. This should never be the case.
Tux ~ Kill the messenger, he was part of it all along.
Euripides ~ Ten soldiers wisely led will beat a hundred without a head.
Bertrand Russell ~ War does not determine who is right - only who is left.