Topic: Noralgis needed in T3-4 after patch
Had a discussion with my other corp producers and some friends in other corps and these are the main points we came up with.
Production of T3/4 is only made possible with a large plantation of Noralgis.
Large plantations are easily found and burned by enemy or on alpha harvested to 0 and killed by enemy.
Production of Larger robots had their noralgis needs increased
Noralgis got nerfed by last patch from 160 per cycle down to 100 per cycle delta while good the fluff factor is gone and you can fit tons in your cargo its still a nerf
Noralgis seem to grow slower than all the other wild plants tho are needed in more items
While I agree T-3/4 should be more expensive than T-1/2 the amount of Noralgis need in these items imo is very high. That combined with the nerf noralgis took with the patch is making it very hard on smaller corps to produce tiered items/bots. One Lithus takes around 40U of noralgis? really!
My opinion on ways to offset this.
Relook Noralgis in all items with the fact that noralgis has to be player planeted I don't understand how the Nian robots have t4 fit unless they have been ninjaing my nor plants.
Possibly have Noralgis be seeded in the wild not near as abundant as other plants but have some random plants pop up in areas.
Make Noralgis grow very rapidly and increase the cap to 200 on full growns.
Other indy produces and harvesters weigh in on this and keep the I killed your taters posts in CD please.
Max yellow max all skills lvl 10 min max for the win