Re: Why is end game all in shields?!
fix armortanking: give us armor-repair charges for the injector (i think i requested that back in early beta)
shield tanking works based on accumulator - you can inject 250/0.100 HP=2500HP with a single charge on some shield builds. Same for each t4 energytransfer assiting.
i also suspect those tyrannos on fielded by chaos about 2800 Accumulator.
a T4 fitted ictus with lvl8 efficient neuting would neut 616 AP per module, ~1848 AP per volley.
with lvl8 EM dispersion vs. an evasive fit tyrannos: 1666 AP per volley
the suggestion of that m2s guy with two ictus and one Damage dealer would have worked actually, if they could have timed their shots exactly to deactivate one shield and then instantly shoot a volley of kinetic damage.
or... if you know any team that can deal a burst damage of ~30k pure damage (shields dont have resists) you could shoot down those tyrannos
Whining - It's amazing how fast your trivial concerns will disappear