Annihilator wrote:Lemon wrote:Wait you all do realize that my new tank is now 2-3x stronger than my lemon ever was right?
if your talking about your seth... i still cannot figure out how...
I am not sure how shields are calculated. Assuming multiplicative addition subtracting bonus from 1.
Post Patch:
0.5 - Generator
.30 - Improved Shielding
.325 - T4 Hardener
.325 - T4 Hardener
.325 - T4 Hardener
.325 - T4 Hardener
0.5 - Seth Bonus
>>> 0.5 * .70 * 0.675 * 0.675 * 0.675 * 0.675 * 0.5
0.036328974609375002
Pre Patch:
1.0 - Generator
.30 - Improved Shielding
.75 - T4 Hardener
.75 - T4 Hardener
.75 - T4 Hardener
.75 - T4 Hardener
0.3 - Seth Bonus
>>> 1.0 * .70 * 0.25 * 0.25 * 0.25 * 0.25 * 0.7
0.0019140624999999997
Seems the Seth could shield tank better before the nerf by spamming hardeners (captain obvious here)
With 2 T4 Hardeners:
Pre Patch:
>>> 1.0 * .70 * 0.25 * 0.25 * 0.7
0.030624999999999996
Post Patch:
>>> 0.5 * .70 * 0.325 * 0.325 * 0.5
0.018484374999999997
Shield tanking is more effective with less hardeners post patch, but less effective with more hardeners (captain obvious here)
If Lemons fit had less shield hardeners, its obviously more effective now (captain obvious here again)
TLDR:
I don't know numbers for ERP tanking our how accumulator recharging / injecting fit into this picture. But If Lemon was using 2 hardeners, we can at least say his absorption rate has increased 39.6%, taking other factors in account that could mean he is alot more tanky.
Looking forward to new players and new conflicts.