Topic: [BUG] Missile Reload Changes Ammo
I thought that I would mess around with missiles for a little fun and have found them handy. BUT what I have found less handy is that the launcher swaps ammo on me when it reloads automatically.
I have three types of ammo in my bot: Chemoactive, Dualcore, and Sonic. When my launcher reaches zero, the ammo will change from dualcore or sonic to Chemoactive. This is rather irritating as I did not tell it to change and chose the ammo specifically for the target.
To me, this is a bug since the launcher should reload the last ammo used and not some ammo it thinks is better.