Topic: Unable to interrupt all weapons with spacebar
Conditions:
Robot: arbalest
Weapons: 5x T1 light em guns + 1 small missile launcher.
Using solidcore ammo (blue) and the red missiles (thermal/seismic 150m optimal)
I observed that if I go farther than 150m (and my 5 em guns have an optimal range of 152m), I can no longer interrupt my weapons using spacebar.
(most probably because of this missile launcher)
My character is therefore shooting over his optimal range and wasting ammo.
I guess this is because the game tries to activate the launcher instead of interrupting the rest.
I would suggest to slightly change stuff, so you can have 2 different signals for activating and deactivating all weapons.
Not necessary 2 key, I would like something like:
- Press spacebar = activate all weapons
- If all weapons activated, press spacebal to interrupt them
- If some or all weapons are activated, hold spacebar 1 sec to interrupt them
- If no weapons is activated hold spacebar 1sec to automatically shoot once and interrupt the cycle.
This would be very useful should hybrid bots appears in game. There's already a few like arbalest and kains that has missiles only slots.
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