Re: New devblog: The Great Big Revamp
Pak wrote:You'll be offered the same assignments. But the relations you get from combat assignments will no more influence your use of the factories or your refining.
Industrial corporations shouldn't be offering combat assignments at all in my opinion. With this change they become even more pointless.
Same goes for combat corporations offering mining or logistic assignments.
I disagree with this non-combat and combat split for missions offered based upon the focus of the corporation.
Simply put - more options for players to progress based upon their style of play - don't limit it this way.
There should be combat options for non-combat corporations and vice verse. That allows for cross-functional advancement. Just because most go focused doesn't mean all do nor should all missions of a given type be only available from a given corporation.
So add more missions - sure but leave the options for combat to work for non-combat and non-combat to work for combat groups - thus all the options remain open.