Re: A Dead Parrot's Lament
Soviet Novastrov prefers not to stoop so low and call other players sheep or cows, we are in a temporary Non-Agression Pact with the Norhoop alliance with clearly defined goals and ideals. When our goals are achieved - and not a day sooner, as far as SovNov is concerned - we will reset our standings and return to shooting at each other in friendly, open PVP that we all enjoy, with enough room for everyone in the game to grow and prosper at their own pace.
Until that happens, we can all rejoice in the continued propaganda about the best interest of Perpetuum, from our favorite corporation whose ultimate goal is the destruction, manipulation and domination of everything that is not 'them'; regarding the big bad zerg threatening this and that.
I can't help but appreciate the clever strategy at work here.
Clearly you know that the serverwide alliance isn't helping the game become any more interesting but as you have repeatedly stated, you don't care and you know that the people you have gathered around you will never question your motives as long as your assistance gives them a change to face M2S and actually win.
By stating that all that needs to happen for the alliance to be dissolved is the disbandment of M2S you successfully divert responsibility for this NAP-fest from yourself over to us claiming that our existence forces these proceedings and there is no alternative to them.
While you realize that this is not true for CIR as your corp contributes half the effective fighting strength of the alliance forces, you are also aware that from the perspective of your allies it really does look like there is no other way to deal with us.
As a result you can rely on a meat shield limiting your losses and you have reduced all possible threats to your corps operations to a bare minimum.
The most intriguing part of this entire plan is that you are well aware that you can't win this. You know there is nothing the game mechanics allow you to do to actually remove us from the game or strike some crippling blow to our asstes that we wouldn't be able to recover from. Therefore your plan isn't to remove us from the game, it's to have the opportunity to build up in peace in preparation for things to come in the future.
You should be done with the tech tree for a while now and from here it's just about amassing more resources for the day when holding territory actually become beneficial and the necessity arises to demonstrate your capability to fight an extended war over it's control. You will be in the advantageous position to be the strongest cohesive entity on the server and as a result in a very good bargaining position to strike deals with potential satellite entities to use as buffer between the frontline and your own assets.
In essence, while everyone believes this is somehow about removing M2S from the game, what it actually achieves is the strengthening of CIRs position. And people like smokey even eagerly and voluntarily doing your work for you.
Those poor little sheep are completely oblivious to the fact that they are being used as tools from both ends. We only want to kill them and you just have them around because they are cheap.
This is so deviously beautiful it makes me shiver. You're doing an admirable job, Syndic.