Topic: We need more outpost and terminals.
I always hate to make a comparison to the other game, but unfortunately is has been successful and what's wrong to take the features that work out, and still making it a unique game.
Islands:
3 Old Safe islands have have 4 terminals/outpost each (12 total)
3 new safe ones have 1 terminal each (3 total)
3 old pvp islands 4 terminals/outpost each ( 12 total)
3 new pvp islands 2 outpost each. (6 total)
That makes an average of 2.75 outpost/terminals per island thats far to small average. Also this is too evenly spread out does not create much conflict in beta islands but we will come to that later.
Well, how does stEVE compare?
To make a fair comparison we need to equate an island as a constellation in eve. Therefore lets get 4 constellations at random.
Kimotoro contellation: 7 systems 44 stations
41JS-R constellation: 7 systems 9 stations
Otawasa contellation 6 systems 24 stations
fittaken constellation 7 systems 23 stations
This makes an average of 25 stations per constellation and 3.7 stations per system!.
As you can see the difference is huge even buy comparing system average, but why would this be so important?.
1.Corporations will have a chance to call a station practically their own or at least there is more chance of that to happen specially if more people come to game in the future.
2. Many more micro markets in action.
3. Easier access to ore and materials
4. More complex missions could be added.
5. Incentive for small corporations setting up in a small corners of beta islands more conflict.
6. Travel time can further be reduced, (in some cases only), its simply is too long journey to haul materials when RL is on the way I would like to be maybe 5 mins not 15-20mins from nearest station. Ok there is logout but, why should that come in to play in a game so often?
I am sure players might add other advantages. Most welcome to comment on any draw back to adding more oupost even if they have less services, and calling them maybe docking points with maybe some storage limits.