Topic: Kains going 72+ kph, kiting using missiles, etc.
--Revised post a month or two after seeing how the game mechanics work--
The kain or blue bots need to be modified, or the other bots need to have their speed worked on to balance the use of the kain speed. currently I, and several others that use
the kains realize they are pretty easy to roam with. While we have indeed killed many of them, the community in general feels that the current configuration makes roaming groups stale( 5 kains, 2 cameleons + nexus etc lol ).
Multiple clans within the game have voiced concern over this. Being both users of this type of gang, and ones that have overcome it.
Given I've seen the same "strawman" arguments against what I posted, I'm going to template responses now.
Template Response 1 "There are no organized gangs countering them/if only there were": The reason for asking for a small adjustment to kains is not due to the fact people are unorganized or can't counter them. The individuals within the groups asking for the adjustment are organized, and use specific robots to counter them ( very easy ).
Template response 2 "You just want to use t1 fit light bots to counter something that someone has spent time farming" : We've used bots that have taken time to farm to counter them.
-- Original Post--
Was it intended for mechs to be able to kite using lwfs, with very fast speeds?
For example, fit a tyrannos with a t3-t4 lwf, and then some missiles, and move relatively fast and out of range. If a tackler comes in ( say 1-2 ), simply target them while moving beyond the range of the bigger group. Once tacklers go down, continue harassing.
Are mechs supposed to be able to outrun smaller bots with lwf?
Curious.
I believe I was quoted 80+ kph recently.
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