Re: Perpetuum - Game community and developers at odds with each other.
Jita wrote:Weedy wrote:Let's not reminisce now how your alliance crumbled afterwards. Gotta say that even ECORP won some fights.
yeah you lost all the fights and won the battle!
or perhaps you hugged some decent corp until you made the game two sided and boring and Joke decided to split with some friends to make the game four sided and fun. That sounds awful familiar ...
Some decent corp was repeatedly defeated even though we fought on unequal terms. It was the best time, because M2S was pretty much the only corp who could pose a real challenge to us in the history of Perpetuum, until the bans were served. JOKE being any significant factor outside of Hoop zerg? Errrrm. The story you tell us is cool, my brother.
Ecorp was beating you thats why you had to get M2S to help.
Joke and RG didn't hurt Norhoop by leaving - in fact the next intrusion when you all turned up they beat you just the same led by Aranol.
No we were not important. We did however have the courage to break an alliance that was powerful and worked and was winning because we wanted a game alive with factions fighting each other with active PvP. We moved next to Hokk raiding against M2S. It was fun.
You see we have a history or wanting PvP, making hard choices, doing the right thing for the game. Outside of me having a big mouth we have done it time and again. I'm proud of Joke and the work its people have put in to this game. We have done good.