hmm, thats a wall-of-text.
here what i think should be corrected in phrasing
New: Orange (passive) NPCs will now aggress anyone in their vicinity who activates remote support modules on someone who has aggro from those npcs. This means remote armor repairers, remote sensor amplifiers, and remote energy transferers.
Fix: Some decorational building effects were interfering with clickthrough/tile selection (e.g. the lightning bolts of highways), this has been fixed now.
known exception: interference beacon FX
Change: Activating plasma bombs will now grant you a PvP flag. (Previously you got it the moment the bomb did explode, so you could teleport or dock between activation and explosion.)
there are also some changes to gamma buildings that i have not noticed in my tests, like the constant power consumption of defense turrets (perhaps because the turret interface lacked the "last energy used" line)
the change in aura emitters power consumption beeing based on affected agents should be pointed out a bit more, since it makes them consume really LOTS of power per cycle, and unless you don't monitor them.
*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!Whining - It's amazing how fast your trivial concerns will disappear