Re: Test server up again
i agree that flaging for pvp / attacking a enemy also makes you vunrable to soe extent. if you can kill someome and just log out, with no cance of retalitation (droping tele and get there) its too abusive.
ppl will just have their scout around. and the combat bot will strike. maybe even just log in when a prey item is avalible. after that the combat bot instant logs. if noone is near or a teleport is already warmed up, then there is o chance of rataliation. you jst check with your cheap scout if its save to log beack in or if a new prey item has appeard.
thats why the 5 min pvp timer was good. as long as that one is active you will not disappear. so enough time to undock, drop tele and get somewhere if that person is stupid enough to log near the crime scene.
that why i think pvp flag is good as it was. prevent logout for the same time. you flag / go into combat then you commit for at least 5 mins. thats short enough. but anything below it is not right and will further support loging games.
+1 to keep you on the field while pvp flag is active!