76 (edited by Martha Stuart 2013-09-17 21:04:22)

Re: EW needs nerf

Arga wrote:
Burial wrote:

I'm not saying all the solutions need to be applied and nerf EW to the point it's not used at all, but there needs to be added something to the game to combat it or nerf it.

If ewar isn't effective, that is nerfed to the point it is easily countered, then it's useless. Why? Because combat KILLS things, ewar doesn't. Countered Ewar is dead ewar, suppressed combat is still capable of being 100% effective after ewar is removed.

Except not really, Put 1 reactor sealing in a bot and you have effectively negated any Ictus/Neuts on the field.  So why should it be any different for other types of EW?  There needs to be an effective counter.

Re: EW needs nerf

Exactly!

It's nuts you need to squeeze in atleast 3-4 ECCMs to make them noticably harder to land while at the same time losing two things that are vital: range and damage.

Some bots just don't have the luxury to have 3-4 slots free and be still even remotely useful in combat. Give us some other options that work in 1 slot, give it other draw-backs that are less vital than range and damage.

Are the few here really onlyones seeing the problem?

Re: EW needs nerf

Martha Stuart wrote:

Except not really, Put 1 reactor sealing in a bot and you have effectively negated any Ictus/Neuts on the field.  So why should it be any different for other types of EW?  There needs to be an effective counter.

At least you're comparing Ew to Ew, but the reason why neuting needs a more effective counter is that it effects BOTH offense and defense. Supression and ECM only counters offense.

Re: EW needs nerf

Reactor sealings need to be nerfed!!!

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Re: EW needs nerf

Ville wrote:

Reactor sealings need to be nerfed!!!

Just 1 RS per robot.

81 (edited by Martha Stuart 2013-09-18 15:21:06)

Re: EW needs nerf

Arga wrote:
Martha Stuart wrote:

Except not really, Put 1 reactor sealing in a bot and you have effectively negated any Ictus/Neuts on the field.  So why should it be any different for other types of EW?  There needs to be an effective counter.

At least you're comparing Ew to Ew, but the reason why neuting needs a more effective counter is that it effects BOTH offense and defense. Supression and ECM only counters offense.

Again, you are missing the balance.  Neuts are LOS, Jams and suppression are not.  So make it all LOS and then your point stands.  So long as jams and suppression can hit through cover they are extremely overpowered.  Not to mention that the ECM and suppression tunnings are VASTLY superior to the Enwar tunnings.

What does your offense/defense argument even have to do with this?  If your accum is gone, or your completely locked out, either way your screwed.  I would also like to remind you that there are 2 classes of weapons that don't require accum to use, so neuts only effect the offense of certain weapons, and certain defenses.  If you are jammed out, you are effectively dead to the rest of your fleet.  Yes you might be able to rep a little but you are still effectively and completely out of the fight either way, so it doesn't really matter.

Re: EW needs nerf

Martha Stuart wrote:

Again, you are missing the balance.  Neuts are LOS, Jams and suppression are not.  So make it all LOS and then your point stands.  So long as jams and suppression can hit through cover they are extremely overpowered.

Broken by bold assertion and comparison without contrast. No.

Re: EW needs nerf

Martha Stuart wrote:

If you are jammed out, you are effectively dead to the rest of your fleet.

No. Dead is loss of equipment, travel time, and undocking delay. Jammed/supressed is 15s away from being fully functional if the ew bot is itself jammed or killed.

84 (edited by Martha Stuart 2013-09-18 17:56:47)

Re: EW needs nerf

From a battlefield standpoint its one and the same.  If you are fighting a group of 6 people,  you jam out 2 of them.  You are now effectively fighting 4 opponents.  Whether they are dead or not, you have removed/dimisnished the opponent by 2.  So for all intents and purposes its one and the same.  After 6 months of play losing equipment means nothing, losing a fight means everything.

85 (edited by Burial 2013-09-18 18:35:09)

Re: EW needs nerf

You can walk out of range for all warfare. All the bots are killable. There is no denying there, Arga.

We are here talking about balance. I don't understand how it's hard to comprehend it's overpowered and why there's continuous need to drag vague examples to illustrate some scenarios. One bot can effectively eliminate 2 bots from the battle. That mechanic itself has LOS advantage, range advantage and the bots applying it have speed advantage and masking advantage.

All we want here is to get it balanced against other similar bots. In the end we have a game that more people can enjoy and we all are happy.

Re: EW needs nerf

Martha Stuart wrote:

From a battlefield standpoint its one and the same.  If you are fighting a group of 6 people,  you jam out 2 of them.  You are now effectively fighting 4 opponents.  Whether they are dead or not, you have removed/dimisnished the opponent by 2.  So for all intents and purposes its one and the same.  After 6 months of play losing equipment means nothing, losing a fight means everything.

And here it is.

6 go out roaming in all combat bots, while group 2 goes out with combat and EW, can't have that, make it balanced so that it's 6 combat bots against 4 combat bots, and 2 EW along for fodder.

87 (edited by Burial 2013-09-18 18:59:59)

Re: EW needs nerf

Making them require LOS or adding better tools to counter it is hardly making them fodder. They still have way bigger range and superior speed. If Ictus can do it with shorter range while neuting own accumulator every time neuting others, then why Vagas and Zeniths have to be so easymode?

Re: EW needs nerf

Burial wrote:

Making them require LOS or adding better tools to counter it is hardly making them fodder.

Putting 100 other variables aside;

Missle bot versus Zenith/vaga with an LOS requirment; Fodder.

But no one uses green combat bots, so I guess this is a fringe scenerio...

Re: EW needs nerf

ECM and Suppressor has 10 sec cycle time. They might take few hits here and there, perhaps even reaching the point it's worth to fit a hardener. Don't see anything bad here. You are overreacting saying it's a fodder.

90 (edited by Arga 2013-09-18 20:03:09)

Re: EW needs nerf

Burial wrote:

ECM and Suppressor has 10 sec cycle time. They might take few hits here and there, perhaps even reaching the point it's worth to fit a hardener. Don't see anything bad here. You are overreacting saying it's a fodder.

How many missle strikes are they going to have to absorb BEFORE they get LOS on the missle bot?

Edit: That is, they can't even start to shut down the bot until they manage to get LOS, which the missle bot does not need to start it's barrage. A decent volley of missles from a green hmech can 1 shot an unsheilded zenith, and break the acc of a sheilded one.

91 (edited by Burial 2013-09-18 20:19:33)

Re: EW needs nerf

That's exactly how it should be. For the effect they have on the battlefield, they need to be more risky to play.

If you are thinking Vagabond/Zenith can't tank a shot or two then you are wrong.

Arga wrote:

A decent volley of missles from a green hmech can 1 shot an unsheilded zenith, and break the acc of a sheilded one.

I don't even know where to begin here. Are we talking about the same game? Game has changed a lot since you last played. lol

Re: EW needs nerf

Burial wrote:

That's exactly how it should be. For the effect they have on the battlefield, they need to be more risky to play.

If you are thinking Vagabond/Zenith can't tank a shot or two then you are wrong.

Arga wrote:

A decent volley of missles from a green hmech can 1 shot an unsheilded zenith, and break the acc of a sheilded one.

Are we talking about the same game? Game has changed a lot since you last played. lol

Maybe it has, and it will have to change alot more before I play again; but making EW useless by making it LOS wouldn't go in the + column.

But the game hasnt changed so much that anything other than a sheild makes sense on an EW, without tuners because the head slots are needed for EW mods, so yeah, it's squishy.

93 (edited by Burial 2013-09-18 20:42:09)

Re: EW needs nerf

This thread is something you can't comprehend because you've been away too long.

I understand you genuinely believe you are right but don't expect current players and hopefully the devs to partake in your delusions.

Re: EW needs nerf

There you're wrong. Faith has nothing to do with this, belief assumes I can't be persuaded otherwise by rational arguements.

No logical combat scenerio makes any sense with supression/ecm needing LOS. I've already conceded that tweaking the EW tuners is something to look at, but there's been no arguement other than 'it needs it' and 'something else needs it' to demonstrate why it should be LOS.

95 (edited by Burial 2013-09-18 21:00:40)

Re: EW needs nerf

Suppressor tuners.. don't even start there. lol

Anyway, LOS is just one of the possible solutions. Some other ideas gathered:

- Seperate ECM and Suppressors into long and short range.
- Active ECCM mod.
- Remote ECCM mod.
- Nerf EW nexus*
- Reduce ECM and Suppressor ewar strength.

Open to more suggestions.

* This is something that should be considered seperately, 29% bonus from a nexus is just too much.

Re: EW needs nerf

All your wanting is to create an ultimate tank.  Everyone sees it.  Hence why we are calling BS.

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97 (edited by Burial 2013-09-19 14:45:51)

Re: EW needs nerf

Do you think 9/11 was done by goverment too? Global warming is a fraud? big_smile

Anyway, if you are not just attempting to troll then explain.

98

Re: EW needs nerf

I personally dont want any changes to EW or any other bots in the game until we get a new generation of Mechs... It will all be re-discussed and rebalanced at that point so putting in all the effort now to precision tune these things is taking time away from the devs when they should be developing new content.

But i do agree with some of the changes suggested here just not right now.

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99 (edited by Martha Stuart 2013-09-19 17:56:58)

Re: EW needs nerf

Arga wrote:
Martha Stuart wrote:

From a battlefield standpoint its one and the same.  If you are fighting a group of 6 people,  you jam out 2 of them.  You are now effectively fighting 4 opponents.  Whether they are dead or not, you have removed/dimisnished the opponent by 2.  So for all intents and purposes its one and the same.  After 6 months of play losing equipment means nothing, losing a fight means everything.

And here it is.

6 go out roaming in all combat bots, while group 2 goes out with combat and EW, can't have that, make it balanced so that it's 6 combat bots against 4 combat bots, and 2 EW along for fodder.

I'm not saying nerf the EW into uselessness and I have yet to read anyone suggesting that, so you are crying wolf on that one.  I have a zenith pilot and I don't want it to become useless either, i'm just saying BALANCE them.  Right now a zenith mkII can achieve a range of 760m+ with a 100% jam chance on a heavy with 1 Tuner, and can fire through terrain, that is not even considering adding in suppression. You should not have to break a build to counter a Zenith.  Adding 3-4 ECCMS to a heavy completely destroys its purpose. This is extremely overpowered.  Shorten the range, lower the hit chance, whatever solves it but keeps them useful.  What we are trying to point out is that in EVERY category zenith/vaga reign supreme.  Speed, range, hit chances, effectiveness, mobility, and LOS.  It wins in EVERY category except DPS and tank.   

Your point about the Zenith taking 1 volley from a heavy is not even relevant because a tyro/ictus/gropho with its shield down is just as squishy, and these are bots that are fighting on the front lines. The tyro/gropho has to drop its shields to shoot, which is not true for the EW bots.

100

Re: EW needs nerf

"I'm not saying nerf the EW into uselessness and I have yet to read anyone suggesting that, so you are crying wolf on that one."

Requiring LOS would make EW useless, and that is being suggested, I don't think 'cry wolf' means what you think it means.