Merkle wrote:This is quickly turning into defends have too much of a advantage.
You make it sound like you are going to lose something vital? Prior to sparking as the defender you had to either blood-port or be there to engage/defend. Now you are able to arrive and re-deploy as needed to maintain the upper-hand at all times.
Having personally fought against "blobs" and being One, seeing congo lines of bots coming from stations as fast as they die. I really doubt limiting the directions they can come at you is game-breaking and will save more than those it harms.
Changing this limits the gap between a experienced veteran and a newer-average player by not allowing me to obviously and freely outmaneuver and out deploy players. My bots shoot farther, Run faster, better hidden, and last longer so go ahead and let me always out position the attacker. They will never get very far if anywhere at all.
ESIT: With station LOCK OUTS the attacker is pants down once he is on your island and spotted. I am very surprised by the players here arguing that the attacker has the strength, when in fact their is not a single thing the attacker could bring that any of you, with that you would not have the EP/Fit to perfectly counter making it useless.
Undefeated 2013
"Even alone you probably are one of the best" - Khader Khan
"Lemon the 1 man army .... also know as: THE TERMINATOR!" - Obi Wan
"There are people who are just better then you at doing many things at one time, some are far better then myself, far better." -Merkle