Tux, while i agree, that they should add new robots instead of "bandaid-fixing" the existing ones (nice word Blackomen ), i also have a topic up somwhere where i was requesting the DEVs to finally decide if they want Omni-mechs or Role specific ones. ATM we have a rather limited mix of both.
fiddling on the accumulator mechanics of a single bot to make it possible for him to shield-tank heavy fire AND mining at the same time, will just end in that bot beeing overpowered indestructible in PvP.
It comes down to the reason why ERP, and repair tunings got over-nerfed some time ago.
The question:
how many DPS bots should you be able to tank,
while still beeing able to do something else at the same time, like shooting back
Totally ignoring the possibility of Rock-paper-scissor - The current answer is "none, more DPS wins by default"*
The answer to the question should be: "if they are throwing scissors on your rock, you should be able to win against 100eds of them with just a few scratches."
Same is true for EWAR. There are "counter" modules to lower the effectivity of ECM, Supressor and Neuts -> but even if you pack your robot full with them, the effect of the ECM is absolute when it hits.
*: exceptions are the confirmation of the rule
*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!Whining - It's amazing how fast your trivial concerns will disappear