Topic: [The Gamma proposal] New tier modules and bots (and research)
Modules
i think breaking up the production line from T1 to T4 is a good one.
to group only 2 tiers together sounds good to me.
but the think with lowering fitting costs for the plus variant sounds to me like you want to nerf down the existing t3 with less requirements so that the new t5/t6 will be around the stants of the t4 we have right now. that i think is no good idea.
the other question is how costly and how good the new colixum based equipent should be. will this be a replacement for the current T4 or should this be some faction stuff that is relay a bit over the top. mostly ment for pve on alpha players as a long term goal?
Bots
same problem goes here. where should they be placed in costs and power...
in general i see the dilema that most ppl (devs included) would like to see new bots and new models. but is also see that doing that new will require a lot of time. time in that could be made a lot of other important changes. so i agree that this is not the perfect solution. but the best solution we can get that this point.
the other thing is where to put these bots in the production.
making a mk3 variant out of it with mk3 cts found form artifacts is one way. needing a mk2 as component might be a bad idea. on the otherhand mk2s will lose in worth when the mk3 dont also need cpu cortexes and such...
one other way will be to give them some part in the research, but im not sure if this is a good idea cause this also will not work very well with the limitations of the mk2s.
Research
this sould be in a seperate topic but im packing it in here because it is a problem with the current item and bot changes.
the current research system is not good when you want to add new modules and stuff. with the random research gain from kernels its a pain when you implement new stuff. just like you did with the reactor sealings a.s.o.
ppl that have been done with the research before that have now go through the hole thing again for a very small gain. this is basicly a very bad mechanic. thats why i propose this:
scrap the current system.
kernels give research points. there are a large number of different research points. of cource the standart tiers 1-5 in all races and some special like heavy glider.
when useing kenerls you just bank these points in your reasearch pannel. when you want to research something you can put these points into a projekt of your choice.
the good thing is this is easy expandable. if you bring new equipment that also should require the old kenerls then its the same effort for a old vet to get that as someone who starts fresh.
you can always add new types of research points with new kernels or just add new kernels with a different number of reserach points.
you can add kernels with different types of research points.
you can give research multible types research points as requirement (what might make sense if you look at the components of a few items).
players can choose what they want to research instead of all random
and most important: you can easily switch from the old system to this one. without any problems in convetring the research ppl have atm.
i could keeping explaining why this would be way better, but i hope you see where i am going. this wouldbe a big plus and make the reasearch system itself ready for more expansions in the future.