Topic: A collection of features and ideas.
Hello devs and fellow agents,
Here is a list of features or modifications we have been compiling for a little while inside the corp. Those are annoyances or nice to haves that our agents have noted:
Highlight own buy/sell orders in the market range view on the market.
Review the highway system / general layout of Alsbale island: Yes, we know the grass is always greener on the neighbor's side but this is blatant.
Missions.
Add a dynamic difficulty setting that adjusts to the number of agents in a squad. Would make group missions interesting: Go on a mission alone and get n mobs. Go at it in a group of five and get 5*n mobs or something along these lines.Agriculture: Align other plants management on the noralgis model: plantable wherever the soil will allow.
GreenHouses: Deployable structures for planting and harvesting plants. Allow for it to be breakable by other player but should still offer some kind of risk reward to the enterprising botanist. Maybe with some defense modules. We are talking about a code-protected field-deployable enclosure inside of which plants could be grown and harvested.
Revisit the Production UI. It's just not made for cooperative production. (sharing production tasks). Something that allows the production manager of a corp to dispatch jobs, make commodities available to prodders, etc.
Mining could use a little spicing up. Some suggest explosive gas pockets inside the mineral veins, mother lodes, excavation sites to get to deeper veins, etc.
Boardable containers that can be put inside transport bots. Would greatly help transporting other pilots assets and keep cargo separated.
Add a container navigation system with back and forward button when navigating nested hangars and containers for the corp hangars. We hear a lot of complaints about having 10 windows open.
and last but not least: A massive cargo capable bot. The point has been made that at this stage, the needs for next level logistics and production brought on by the advancement of EPs and the organization of corps demands a larger robot capable of transporting larger amounts of material than a small lithus can. some have suggested a type of jawa sandcrawler (in starwars) type of bot. Some kind of massive mobile hangar with around 1500u of cargo or something similar.