Topic: Oh, he stopped moving again!
Dunno how often i hear it, or see it myself :
You are dual or multiboxing. One of the chars was just set to autorun a lon highway. You look at your second char, doing whatever you're doing. You look back and DAMN! HE stopped moving again!
Iirc a dev said, that if theres packetloss, or client hickup for a second, movement is stopped.
Its quite okay to stop if the client has no more connection.
But there should be a small timer with a grace period in which the stop wont occur.
Most of the time its really a very very short connection issue or its the PC or perhaps even the server or peering to .hu. It feels in the microsecond range.
I dont think that for such a short loss we should stand still in mobs with our secondary toons.