Topic: EWAR Modules
i got several concerns with the EWAR modules as they are now:
Headslot modules?
They should all be misc slot modules like the Energy-transfer stuff.
Reduce the headslots of same-sized bots/mechs to balance fitting possibilites between them.
Modules in question:Demob (Microwave weapon)
Supressor
ECM (Jammer)
Target-painter (TAG Laser)
Interference mods (its a damn mine-layer!)
as real-life comparison: Combat aircrafts have to equip modular ECM on weapon-mounts.
Naming and Description
ECM is actually the header for all current EWAR modules
the current ECM and Supressors are possibilites of Radar Jamming
the Description of Signal masking is that of Blip Enhancement
the oppositte of what it does.
ECCM
the current ECCM is the only one that fits where it is: headslot
and since its working against supressor and jammer it does what it would i real life too.
Stealth
should be something equipped to the engineering-slots, like evasive modules.
the current signal masking module should do what Blip Enhancement does:
making your bot appear on the radar (landmarklist) as something else then it is
Sensor Amps, signal detector
Both are kinda "tunings" for the sensor/radar system
to be continued and edited -
Whining - It's amazing how fast your trivial concerns will disappear