Annihilator, if it is x/(1+bonus) than why are my lock on time not correct?
I have a starting lock on time of 12.5 second on my Castel. I have Level 5 Advanced Target Locking and a 25% Locking Time Bonus from my Castel.
This should, in theory using 12.5/1.25=10 | 10/1.25=8 should give me a 8 second lock on time, it doesn't though. In-game I have a 8.33 second lock on time.
Nevermind... I figured it out
So instead of doing it how I did it, they are doing it like this.
12.5 / ( 1 + 0.05 * 5 + 0.25 ) = 8.33
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Though now I see a problem with how they calculate something else now. My Standard Signal Amplifier
It has a base locking time modifier of 25% and the Sensor Correction skill increases that by an additional 2% per level. I have SC-5 which 10%. My modified SSA locking time modifier is 31.9%.
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Also, why use the method above for finding your lock on time when they use this formula to find your lock on time when using an amplifier?
8.33 - ( 8.33 * 0.319) = 5.68
Because that is my lock on time when I use a amplifier on my mech.
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Standard and modified lock times in-game
http://dl.dropbox.com/u/4784673/Picture … 20time.png
Amplified lock times in-game
http://dl.dropbox.com/u/4784673/Picture … 20time.png