Why no Player Contracts?

1. Because Assignments pay WAY more than a player would to move something.

2. Movement payments would be a fraction of what the goods are worth, right? There is no contractual agreement (in any online video game) that would prevent a player from doing as he pleases once he's got the goods.

Lokked

I'm curious now how disgusting the avatars of the exotic dancers will be.

Player created for sure.

Lokked

I would expect they would make the detonation bomb be too large to fit on a light bot class.

What would be equally as bad (fun?) as this is NPCs that have this ability smile

I think this is an interesting change. Even the bluff of sending an armoured Sequer towards the blob to gain their attention will have a powerful effect.

Lokked

4

(22 replies, posted in Feature discussion and requests)

When applying for an Intrusion Event, Attackers select a window of a few days, along with a specific time. Defenders can choose to accept this time and move forward, or use a token to be given the opportunity to choose their own time (within the Attackers' window). Defenders are give a time-frame within which they must choose to use their token, or the Intrusion goes forward as set out by the Attackers.

Attackers may use a token to counter the token used by the Defenders. Using the token in this way gives the Defenders an opportunity to use another token, and so on.

These tokens are accumulated 1 for every 1 Failed Defence or for every 1 Successful Attack in which the Outpost is looted, but not occupied (whatever this mechanic is called).

Remove tokens which allow you to cancel an Intrusion Event.

Lokked

Besides arming yourself with Green and Red Lasers, or making the Star of David with 2 Termises, I don't think Perpetuum gets very Christmas-ee.

Lokked

When I filter out NPCs or Containers in Landmarks (Cause I don't need that crap cluttering the list of targets), their tags also disappear from the screen.

This is just silly. There should be a separate option to show/hide the HUD icons.

I want to have my Landmarks filtered to show only what I want to see in that list, but still be able to tell if a container is sitting on the ground, or if I'm approaching NPCs that could blow me up.

Lokked

Yep, this bug is hurting my desire to have friendly rep with all.

I started a new char and did some transport missions between ICS and TM. The secondary faction which rises by .02 with each ICS mission also falls by exactly the same amount from the TM mission.

After 10 repetitions, my rep with this corp was Neutral (0.00)

Please review this. Its as simple as an incorrect sign.

Lokked