26

(5 replies, posted in Balancing)

By my calculations it is possible to make so that there would be intrusions with a break 1 hour on 9 islands on 2 times week.

7 days * 24 hours = 168 hours
168 / (2 hours for intrusion + 1 hour break) = 56 intrusions / week
56 (intrusions/week) / 3 outposts on each island = 18 islands / week
18 itrusions on each island / 2 intrusions for each outpost in week = 9 islands

In general that it was discussed here.
As result in Update news for 2011-02-17:
'''Change:''' Slightly increased the armor HP of mech and heavymech class robots (Artemis, Kain, Tyrannos; Seth, Mesmer, Gropho).
'''Change:''' There was a "hidden" modifier which gave small weapons a 10% damage boost when hitting big targets. This bonus has now been removed.

It means that attempt to change balance from developers was (unsuccessful).

To line was necessity for global change of balance (in game) is repeatedly proved. And all for a long time it is clear that now he continues to argue from a principle.
It is sad that beginners (like Line) try to interfere with questions of balancing.
Line killed in various groups, including in one on one. (light vs Line's Tyranos) I suggest the Line to learn at first to play, understand the game mechanics, and then to start to conduct conversations in balancing section.

28

(5 replies, posted in Balancing)

1) Open corporation management -> Territorial warfare -> Events
2) Press "Shift" -> Click in right-top corner.
3) Open game folder -> corporation-intrusioncalendar-xxxx-xx-xx-xx-xx-xx.csv

So that we see:
2212-03-16 04:39:48,"Karapyth Outpost",""
2212-03-16 09:05:48,"Heydelhorn Outpost",""
2212-03-16 14:51:48,"Nauwy Outpost",""
2212-03-16 23:22:48,"Uria Outpost",""

  • 2212-03-17 02:08:48,"Koykili Outpost",""
    2212-03-17 02:11:48,"Moyar Outpost",""

  • 2212-03-20 19:47:48,"Abbuthilia Outpost",""
    2212-03-20 20:00:48,"Darmahol Outpost",""

2212-03-20 22:32:48,"Koykili Outpost",""

  • 2212-03-21 14:09:48,"Uria Outpost",""
    2212-03-21 14:16:48,"Moyar Outpost",""

2212-03-21 16:59:48,"Nauwy Outpost",""

  • 2212-03-21 20:48:48,"Heydelhorn Outpost",""
    2212-03-21 21:34:48,"Initia Outpost",""

2212-03-21 23:02:48,"Karapyth Outpost",""

  • 2212-03-25 02:04:48,"Abbuthilia Outpost",""
    2212-03-25 02:56:48,"Koykili Outpost",""

2212-03-25 07:28:48,"Moyar Outpost",""
2212-03-25 12:11:48,"Nauwy Outpost",""
2212-03-25 16:05:48,"Karapyth Outpost",""

  • 2212-03-25 20:40:48,"Heydelhorn Outpost",""
    2212-03-25 21:03:48,"Uria Outpost",""

2212-03-26 04:39:48,"Initia Outpost",""
2212-03-26 16:07:48,"Darmahol Outpost",""

Red - intrusions on one island in at one time.
Сyan - intrusions on different islands in at one time.
Green - intrusions on different islands (the second begins yet hasn't ended previous)

I consider that it is necessary to change system. On each island there are 3 outposts.
It is necessary to make so, what:
1) On one island in day was no more than 2 intrusions.
2) That between all intrusions on one island would be a break not less than 12 hours.
3) That between all intrusions would be a break not less than hour.
4) to Make dependence on an intrusion outcome. For example, if the corporation was registered, but hasn't captured any point - it shouldn't have the right to participate in following intrusion on this outpost. (Except for use of intrusion protection )

I will remind authors that game still doesn't have sufficient online that protection against intrusions would be 24 hours a day. And still I will remind that in game people, instead of robots play. And these people should have a rest sometimes.