KUSTOMROD wrote:I really think that the nerf to spawns on all the islands that happened ages ago was the point where what the OP is talking about occured.
I remember when I first started you had to learn quick that the NPCs didnt mess around. I lost quite a few castels in the early days but it was exciting, heart in your throat stuff. Running out in your new bot to kill or be killed and getting away with 3hp got the heart going and hooked me.
Looking at the alpha 1 islands now its Arkhes every where (NPCs). You need to go a long way to find a spawn that will give you a run for your money. Bring back the alpha spawns close to the terminals and the roaming mobs/observers. First time I meet an observer it supprised the ^$#* outa me, was only a Baph but trying to work out a way to kill them in a light bot gave me hours of fun.
Not sure this has made sence but I have had dealings with a few new players over the last couple of weeks trying to get some of them to stay, but trying to find a spawn close to terminal enough as they need to use plates due to only starting out which means they are going slow so a 10min walk or longer looking for a spawn for just the 3U cargo of a light bot minus the ammo they are carrying I will admit is very dull.
Hope they bring back the good old days...
That's damn right! I remember thinking how cool it was that the NPCs could eat me alive if I went the wrong way. NPCs in EVE bored the *** out of me from day one, so I was always impressed with Perp's more dangerous NPCs.
Wow. It is amazing in how many ways Perp mirrors EvE . Because during my EvE time, many Lvl 4 missions were significantly nerfed. From dangerous and exciting to boring, just as KUSTOMROD said island spawns were nerfed.