Also I would like to add. I spend more money in the MWO during last two month than a last Perpetuum year...
And I will continue do investments to MWO because it gives me actions.
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Perpetuum Forums → Posts by Anihilator
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Posts found: 16
1 2013-03-14 23:16:31
Re: Give us the future (33 replies, posted in General discussion)
2 2013-03-14 09:21:49
Re: Give us the future (33 replies, posted in General discussion)
5 It's awesome. If not a secret what languages?
3 2013-03-14 00:31:54
Re: Give us the future (33 replies, posted in General discussion)
I feel aggression in your words. If you do not like my English, we can talk in Russian But perhaps you know just two languages - English and English swearwords...
4 2013-03-13 19:50:12
Re: Give us the future (33 replies, posted in General discussion)
Jasdemi thanks for reply Fixed (not MVO - MWO)
MechWarrion Online
5 2013-03-13 18:18:51
Topic: Give us the future (33 replies, posted in General discussion)
Give us the future
Give us the Steam with thousands new players and hundreds daily battles.
Give us a Test server with weakly wipe and ten times EP rise.
Currently I also play in MWO, in the one of the best Russian clan with hundreds members. And I can offer no actions in the Perpetuum for them as advertising… I know they will play in the Perp if you will offer more actions.
Best Regards.
6 2012-11-30 19:55:22
Re: Sell order for the "Guardian Commander Distress Beacon" is invisible (2 replies, posted in Bugs)
Yes in this way it's working, but when you do right click on another "Guardian Commander Distress Beacon" -> "Market Information" the "Supply/Demand", "Rates", "Markets in Range" are clear.
7 2012-11-30 19:34:35
Topic: Sell order for the "Guardian Commander Distress Beacon" is invisible (2 replies, posted in Bugs)
I have created a sell order for the "Guardian Commander Distress Beacon" and it shows in my own adverts but no any more... The "Supply/Demand" and the "Markets in Range" are clear.
8 2012-11-14 10:54:41
Re: Server Down? (23 replies, posted in General discussion)
Let me in, let me in... I'm feeling a narcoma is near...
9 2012-08-20 21:20:46
Topic: Quest Bug (4 replies, posted in Resolved bugs and features)
Zone:Shingalar
Quest: Argo-II (lvl5)
Bug: In unit "E" - (Use the designated interface) use it and get the error message - "Error: Object already in use"
Relog not resolve the problemm.
10 2012-06-04 16:58:14
Re: Why you cut my pocket almost 7 times? (25 replies, posted in Q & A)
Mechs were so cheap before they were a "throw away" bot that people would just undock wave after wave of T1 fits with to suicide. The cost of bots before was nothing short of BROKEN. Just because you do not like to shell out more NIC for a high end bot does not mean they were balanced before.
The prices have not finalized from the industry changes. Noralgis incubaters down 1/3 in price, I suspect noralgis will go down in price = all things needing briochit prices will go down after fluctuation stabilizes.
If you want a cheaper robot use a light or assault. Mechs / Heavies are serious business.
Let me know your hour per day game rate. Don't worry I already calculate for you (just curiosity) and it is about 4 hour per EVERY day without vacations. Like a second job, you know...
11 2012-06-04 15:30:50
Re: Why you cut my pocket almost 7 times? (25 replies, posted in Q & A)
To create more expensive pvp DEV can enter next class of bot “Walkers” and heavy weapons. It will in harmony with this world, but cut my pocket it is roughly.
12 2012-06-04 15:12:03
Re: Why you cut my pocket almost 7 times? (25 replies, posted in Q & A)
Anihilator wrote:Twaddle! Give me examples.
If farming is harder, money is harder to make and bots and high tier mods are more expensive then consequences of loss are higher. imo this makes the game more exciting, gives an edge to PvP. Shooting games with non-consequential loss (or very little consequences) are repetative, require no brain-power and are boring as a result. Don't get me wrong, there is a place for such games, some enjoy them but I don't and I'm pretty sure the Perp DEVs are not trying to create one.
This is all a personal opinion, of course, but this is what I was thinking when I said that in the long run the whole game will improve.
This game has had one important thing for me – it is no matter how many hours you play per day 1-2 or 168. And now this was ended. There is appear a border between peoples and separate them for two camps “Who can’t play many hours” and “Who can”. Another words is “Poor” and “Rich”.
There will appear humans who trade nick for real money, bot programs for earn nic and many another ugly things like in other games.
13 2012-06-04 14:32:48
Re: Why you cut my pocket almost 7 times? (25 replies, posted in Q & A)
Anihilator wrote:Why you cut my pocket almost 7 times?
Because is the long run the whole game gets better.
Twaddle! Give me examples.
14 2012-06-04 14:03:55
Re: Why you cut my pocket almost 7 times? (25 replies, posted in Q & A)
Oh yes, before path "CRC40 Medium armor repair" was 0.9kk and now it is 4.2kk this is only the one T4 equipment that I use any another always T1.
15 2012-06-04 13:32:53
Topic: Why you cut my pocket almost 7 times? (25 replies, posted in Q & A)
For example before update I could buy one mech for 1.500.000 nic and spend for it about 4 hours (the best time for pass max lvl 3 battle mission is about 24-30 minutes with a lightfame, from 1 mission I earn 250k nic and loot for 150k). But now to got a mech I must waste 12.5 hours. Of course you have added new missions for alpha islands, but reward is also low.
I play in this game because I don’t want hard play and waste time this important for me because I have a job. And now you are trying compel me play more…
16 2012-03-13 19:14:39
Re: If you just found or started playing Perpetuum Please read (41 replies, posted in General discussion)
I was googling "Mechwarrior MMO" and saw it on a google adsense ad.
+1
I didn't hear about game before.
Posts found: 16
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