1

(31 replies, posted in General discussion)

Why is that whenever someone is talking about making the game more solo friendly or playable with less time they just want to make the game easyer, instead of giving some real ideas? I think its fine that if you dont got a "friend" (alt smile ) to help u haul, then u shouldnt be as effectiv. That would actualy improve this would be some kind of hauling "market" that was discussed somewhere else. It would actualy give some "jobs" to the solo players, or if it would be done so those jobs can start out on the field then u could hire somone to haul for u.

+1 to giving more stuff for tokens, but i think gear should come from crafting not from mission grinding. But maybe some craft ingridients for some realy rare stuff to craft?

3

(58 replies, posted in Balancing)

the main difference in gamma will be that if you actualy go through those walls you got an enemy base to level to the ground. on beta u just find nothing and u used up either a lot of time to get through or a lot of money

4

(8 replies, posted in Balancing)

other than 8 and 9 seems like u just want to get everything easyer, and it doesnt have anything to do with being able to do more stuff if you have less time. it just seems to me that u want more money in less time. Hell you can even mine some if you just got a half hour and you can trade with that if you dont want to go and find resources that arent near your base